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RHAPI_PexClientRequest

Summary​

MembersDescriptions
struct FRHAPI_PexClientRequest

struct FRHAPI_PexClientRequest ​

struct FRHAPI_PexClientRequest
: public FRHAPI_Model

Summary​

MembersDescriptions
public FRHAPI_PexStat FrameTime_Optional
public bool FrameTime_IsSettrue if FrameTime_Optional has been set to a value
public bool FrameTime_IsNulltrue if FrameTime_Optional has been explicitly set to null
public FRHAPI_PexStat DeltaTime_Optional
public bool DeltaTime_IsSettrue if DeltaTime_Optional has been set to a value
public bool DeltaTime_IsNulltrue if DeltaTime_Optional has been explicitly set to null
public FRHAPI_PexStat TickCount_Optional
public bool TickCount_IsSettrue if TickCount_Optional has been set to a value
public bool TickCount_IsNulltrue if TickCount_Optional has been explicitly set to null
public FRHAPI_PexStat DelayedTickCount_Optional
public bool DelayedTickCount_IsSettrue if DelayedTickCount_Optional has been set to a value
public bool DelayedTickCount_IsNulltrue if DelayedTickCount_Optional has been explicitly set to null
public FRHAPI_PexStat MemoryWs_Optional
public bool MemoryWs_IsSettrue if MemoryWs_Optional has been set to a value
public bool MemoryWs_IsNulltrue if MemoryWs_Optional has been explicitly set to null
public FRHAPI_PexStat MemoryVb_Optional
public bool MemoryVb_IsSettrue if MemoryVb_Optional has been set to a value
public bool MemoryVb_IsNulltrue if MemoryVb_Optional has been explicitly set to null
public FRHAPI_PexStat CpuProcess_Optional
public bool CpuProcess_IsSettrue if CpuProcess_Optional has been set to a value
public bool CpuProcess_IsNulltrue if CpuProcess_Optional has been explicitly set to null
public FRHAPI_PexStat Ping_Optional
public bool Ping_IsSettrue if Ping_Optional has been set to a value
public bool Ping_IsNulltrue if Ping_Optional has been explicitly set to null
public FRHAPI_PexStat InPackets_Optional
public bool InPackets_IsSettrue if InPackets_Optional has been set to a value
public bool InPackets_IsNulltrue if InPackets_Optional has been explicitly set to null
public FRHAPI_PexStat OutPackets_Optional
public bool OutPackets_IsSettrue if OutPackets_Optional has been set to a value
public bool OutPackets_IsNulltrue if OutPackets_Optional has been explicitly set to null
public FRHAPI_PexStat TotalPackets_Optional
public bool TotalPackets_IsSettrue if TotalPackets_Optional has been set to a value
public bool TotalPackets_IsNulltrue if TotalPackets_Optional has been explicitly set to null
public FRHAPI_PexStat InPacketLoss_Optional
public bool InPacketLoss_IsSettrue if InPacketLoss_Optional has been set to a value
public bool InPacketLoss_IsNulltrue if InPacketLoss_Optional has been explicitly set to null
public FRHAPI_PexStat OutPacketLoss_Optional
public bool OutPacketLoss_IsSettrue if OutPacketLoss_Optional has been set to a value
public bool OutPacketLoss_IsNulltrue if OutPacketLoss_Optional has been explicitly set to null
public FRHAPI_PexStat TotalPacketLoss_Optional
public bool TotalPacketLoss_IsSettrue if TotalPacketLoss_Optional has been set to a value
public bool TotalPacketLoss_IsNulltrue if TotalPacketLoss_Optional has been explicitly set to null
public FRHAPI_PexStat InPacketLossPct_Optional
public bool InPacketLossPct_IsSettrue if InPacketLossPct_Optional has been set to a value
public bool InPacketLossPct_IsNulltrue if InPacketLossPct_Optional has been explicitly set to null
public FRHAPI_PexStat OutPacketLossPct_Optional
public bool OutPacketLossPct_IsSettrue if OutPacketLossPct_Optional has been set to a value
public bool OutPacketLossPct_IsNulltrue if OutPacketLossPct_Optional has been explicitly set to null
public FRHAPI_PexStat TotalPacketLossPct_Optional
public bool TotalPacketLossPct_IsSettrue if TotalPacketLossPct_Optional has been set to a value
public bool TotalPacketLossPct_IsNulltrue if TotalPacketLossPct_Optional has been explicitly set to null
public FRHAPI_PexCount TotalDisconnects_Optional
public bool TotalDisconnects_IsSettrue if TotalDisconnects_Optional has been set to a value
public bool TotalDisconnects_IsNulltrue if TotalDisconnects_Optional has been explicitly set to null
public FRHAPI_PexCount MatchDuration_Optional
public bool MatchDuration_IsSettrue if MatchDuration_Optional has been set to a value
public bool MatchDuration_IsNulltrue if MatchDuration_Optional has been explicitly set to null
public FRHAPI_PexStat GameThreadTime_Optional
public bool GameThreadTime_IsSettrue if GameThreadTime_Optional has been set to a value
public bool GameThreadTime_IsNulltrue if GameThreadTime_Optional has been explicitly set to null
public FRHAPI_PexStat RenderThreadTime_Optional
public bool RenderThreadTime_IsSettrue if RenderThreadTime_Optional has been set to a value
public bool RenderThreadTime_IsNulltrue if RenderThreadTime_Optional has been explicitly set to null
public FRHAPI_PexStat GpuTime_Optional
public bool GpuTime_IsSettrue if GpuTime_Optional has been set to a value
public bool GpuTime_IsNulltrue if GpuTime_Optional has been explicitly set to null
public FString MatchIdMatch ID.
public FString RegionId_Optional
public bool RegionId_IsSettrue if RegionId_Optional has been set to a value
public bool RegionId_IsNulltrue if RegionId_Optional has been explicitly set to null
public FString ServerId_Optional
public bool ServerId_IsSettrue if ServerId_Optional has been set to a value
public bool ServerId_IsNulltrue if ServerId_Optional has been explicitly set to null
public FString AllocationId_Optional
public bool AllocationId_IsSettrue if AllocationId_Optional has been set to a value
public bool AllocationId_IsNulltrue if AllocationId_Optional has been explicitly set to null
public FString DatacenterProvider_Optional
public bool DatacenterProvider_IsSettrue if DatacenterProvider_Optional has been set to a value
public bool DatacenterProvider_IsNulltrue if DatacenterProvider_Optional has been explicitly set to null
public FString DatacenterLocation_Optional
public bool DatacenterLocation_IsSettrue if DatacenterLocation_Optional has been set to a value
public bool DatacenterLocation_IsNulltrue if DatacenterLocation_Optional has been explicitly set to null
public FString AddressIp_Optional
public bool AddressIp_IsSettrue if AddressIp_Optional has been set to a value
public bool AddressIp_IsNulltrue if AddressIp_Optional has been explicitly set to null
public FString MapName_Optional
public bool MapName_IsSettrue if MapName_Optional has been set to a value
public bool MapName_IsNulltrue if MapName_Optional has been explicitly set to null
public FString GameMode_Optional
public bool GameMode_IsSettrue if GameMode_Optional has been set to a value
public bool GameMode_IsNulltrue if GameMode_Optional has been explicitly set to null
public FString MatchmakingProfileId_Optional
public bool MatchmakingProfileId_IsSettrue if MatchmakingProfileId_Optional has been set to a value
public bool MatchmakingProfileId_IsNulltrue if MatchmakingProfileId_Optional has been explicitly set to null
public int32 ExpectedTeamSize_Optional
public bool ExpectedTeamSize_IsSettrue if ExpectedTeamSize_Optional has been set to a value
public bool ExpectedTeamSize_IsNulltrue if ExpectedTeamSize_Optional has been explicitly set to null
public int32 ExpectedPlayerCount_Optional
public bool ExpectedPlayerCount_IsSettrue if ExpectedPlayerCount_Optional has been set to a value
public bool ExpectedPlayerCount_IsNulltrue if ExpectedPlayerCount_Optional has been explicitly set to null
public FGuid HostPlayerUuid_Optional
public bool HostPlayerUuid_IsSettrue if HostPlayerUuid_Optional has been set to a value
public bool HostPlayerUuid_IsNulltrue if HostPlayerUuid_Optional has been explicitly set to null
public FGuid OwningPlayerUuid_Optional
public bool OwningPlayerUuid_IsSettrue if OwningPlayerUuid_Optional has been set to a value
public bool OwningPlayerUuid_IsNulltrue if OwningPlayerUuid_Optional has been explicitly set to null
public FString Version_Optional
public bool Version_IsSettrue if Version_Optional has been set to a value
public bool Version_IsNulltrue if Version_Optional has been explicitly set to null
public FString DeviceInfo_Optional
public bool DeviceInfo_IsSettrue if DeviceInfo_Optional has been set to a value
public bool DeviceInfo_IsNulltrue if DeviceInfo_Optional has been explicitly set to null
public ERHAPI_MatchPlatform PlatformId_Optional
public bool PlatformId_IsSettrue if PlatformId_Optional has been set to a value
public bool PlatformId_IsNulltrue if PlatformId_Optional has been explicitly set to null
public TMap< FString, FString > CustomData_Optional
public bool CustomData_IsSettrue if CustomData_Optional has been set to a value
public bool CustomData_IsNulltrue if CustomData_Optional has been explicitly set to null
public FGuid PlayerUuidPlayer UUID.
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline FRHAPI_PexStat&GetFrameTime()Gets the value of FrameTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetFrameTime() constGets the value of FrameTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetFrameTime(const FRHAPI_PexStat & DefaultValue) constGets the value of FrameTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetFrameTime(FRHAPI_PexStat & OutValue) constFills OutValue with the value of FrameTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetFrameTimeOrNull()Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetFrameTimeOrNull() constReturns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetFrameTime(const FRHAPI_PexStat & NewValue)Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true.
public inline void SetFrameTime(FRHAPI_PexStat && NewValue)Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true using move semantics.
public inline void ClearFrameTime()Clears the value of FrameTime_Optional and sets FrameTime_IsSet to false.
public inline bool IsFrameTimeSet() constChecks whether FrameTime_Optional has been set.
public inline void SetFrameTimeToNull()Sets the value explicitly to be treated as null.
public inline bool IsFrameTimeNull() constChecks whether FrameTime_Optional is set to null.
public inline FRHAPI_PexStat&GetDeltaTime()Gets the value of DeltaTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDeltaTime() constGets the value of DeltaTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDeltaTime(const FRHAPI_PexStat & DefaultValue) constGets the value of DeltaTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDeltaTime(FRHAPI_PexStat & OutValue) constFills OutValue with the value of DeltaTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetDeltaTimeOrNull()Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetDeltaTimeOrNull() constReturns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDeltaTime(const FRHAPI_PexStat & NewValue)Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true.
public inline void SetDeltaTime(FRHAPI_PexStat && NewValue)Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true using move semantics.
public inline void ClearDeltaTime()Clears the value of DeltaTime_Optional and sets DeltaTime_IsSet to false.
public inline bool IsDeltaTimeSet() constChecks whether DeltaTime_Optional has been set.
public inline void SetDeltaTimeToNull()Sets the value explicitly to be treated as null.
public inline bool IsDeltaTimeNull() constChecks whether DeltaTime_Optional is set to null.
public inline FRHAPI_PexStat&GetTickCount()Gets the value of TickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTickCount() constGets the value of TickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTickCount(const FRHAPI_PexStat & DefaultValue) constGets the value of TickCount_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTickCount(FRHAPI_PexStat & OutValue) constFills OutValue with the value of TickCount_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTickCountOrNull()Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTickCountOrNull() constReturns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTickCount(const FRHAPI_PexStat & NewValue)Sets the value of TickCount_Optional and also sets TickCount_IsSet to true.
public inline void SetTickCount(FRHAPI_PexStat && NewValue)Sets the value of TickCount_Optional and also sets TickCount_IsSet to true using move semantics.
public inline void ClearTickCount()Clears the value of TickCount_Optional and sets TickCount_IsSet to false.
public inline bool IsTickCountSet() constChecks whether TickCount_Optional has been set.
public inline void SetTickCountToNull()Sets the value explicitly to be treated as null.
public inline bool IsTickCountNull() constChecks whether TickCount_Optional is set to null.
public inline FRHAPI_PexStat&GetDelayedTickCount()Gets the value of DelayedTickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDelayedTickCount() constGets the value of DelayedTickCount_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetDelayedTickCount(const FRHAPI_PexStat & DefaultValue) constGets the value of DelayedTickCount_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDelayedTickCount(FRHAPI_PexStat & OutValue) constFills OutValue with the value of DelayedTickCount_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetDelayedTickCountOrNull()Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetDelayedTickCountOrNull() constReturns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDelayedTickCount(const FRHAPI_PexStat & NewValue)Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true.
public inline void SetDelayedTickCount(FRHAPI_PexStat && NewValue)Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true using move semantics.
public inline void ClearDelayedTickCount()Clears the value of DelayedTickCount_Optional and sets DelayedTickCount_IsSet to false.
public inline bool IsDelayedTickCountSet() constChecks whether DelayedTickCount_Optional has been set.
public inline void SetDelayedTickCountToNull()Sets the value explicitly to be treated as null.
public inline bool IsDelayedTickCountNull() constChecks whether DelayedTickCount_Optional is set to null.
public inline FRHAPI_PexStat&GetMemoryWs()Gets the value of MemoryWs_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryWs() constGets the value of MemoryWs_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryWs(const FRHAPI_PexStat & DefaultValue) constGets the value of MemoryWs_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMemoryWs(FRHAPI_PexStat & OutValue) constFills OutValue with the value of MemoryWs_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetMemoryWsOrNull()Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetMemoryWsOrNull() constReturns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMemoryWs(const FRHAPI_PexStat & NewValue)Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true.
public inline void SetMemoryWs(FRHAPI_PexStat && NewValue)Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true using move semantics.
public inline void ClearMemoryWs()Clears the value of MemoryWs_Optional and sets MemoryWs_IsSet to false.
public inline bool IsMemoryWsSet() constChecks whether MemoryWs_Optional has been set.
public inline void SetMemoryWsToNull()Sets the value explicitly to be treated as null.
public inline bool IsMemoryWsNull() constChecks whether MemoryWs_Optional is set to null.
public inline FRHAPI_PexStat&GetMemoryVb()Gets the value of MemoryVb_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryVb() constGets the value of MemoryVb_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetMemoryVb(const FRHAPI_PexStat & DefaultValue) constGets the value of MemoryVb_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMemoryVb(FRHAPI_PexStat & OutValue) constFills OutValue with the value of MemoryVb_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetMemoryVbOrNull()Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetMemoryVbOrNull() constReturns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMemoryVb(const FRHAPI_PexStat & NewValue)Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true.
public inline void SetMemoryVb(FRHAPI_PexStat && NewValue)Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true using move semantics.
public inline void ClearMemoryVb()Clears the value of MemoryVb_Optional and sets MemoryVb_IsSet to false.
public inline bool IsMemoryVbSet() constChecks whether MemoryVb_Optional has been set.
public inline void SetMemoryVbToNull()Sets the value explicitly to be treated as null.
public inline bool IsMemoryVbNull() constChecks whether MemoryVb_Optional is set to null.
public inline FRHAPI_PexStat&GetCpuProcess()Gets the value of CpuProcess_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetCpuProcess() constGets the value of CpuProcess_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetCpuProcess(const FRHAPI_PexStat & DefaultValue) constGets the value of CpuProcess_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetCpuProcess(FRHAPI_PexStat & OutValue) constFills OutValue with the value of CpuProcess_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetCpuProcessOrNull()Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetCpuProcessOrNull() constReturns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr.
public inline void SetCpuProcess(const FRHAPI_PexStat & NewValue)Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true.
public inline void SetCpuProcess(FRHAPI_PexStat && NewValue)Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true using move semantics.
public inline void ClearCpuProcess()Clears the value of CpuProcess_Optional and sets CpuProcess_IsSet to false.
public inline bool IsCpuProcessSet() constChecks whether CpuProcess_Optional has been set.
public inline void SetCpuProcessToNull()Sets the value explicitly to be treated as null.
public inline bool IsCpuProcessNull() constChecks whether CpuProcess_Optional is set to null.
public inline FRHAPI_PexStat&GetPing()Gets the value of Ping_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetPing() constGets the value of Ping_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetPing(const FRHAPI_PexStat & DefaultValue) constGets the value of Ping_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPing(FRHAPI_PexStat & OutValue) constFills OutValue with the value of Ping_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetPingOrNull()Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetPingOrNull() constReturns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPing(const FRHAPI_PexStat & NewValue)Sets the value of Ping_Optional and also sets Ping_IsSet to true.
public inline void SetPing(FRHAPI_PexStat && NewValue)Sets the value of Ping_Optional and also sets Ping_IsSet to true using move semantics.
public inline void ClearPing()Clears the value of Ping_Optional and sets Ping_IsSet to false.
public inline bool IsPingSet() constChecks whether Ping_Optional has been set.
public inline void SetPingToNull()Sets the value explicitly to be treated as null.
public inline bool IsPingNull() constChecks whether Ping_Optional is set to null.
public inline FRHAPI_PexStat&GetInPackets()Gets the value of InPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPackets() constGets the value of InPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPackets(const FRHAPI_PexStat & DefaultValue) constGets the value of InPackets_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInPackets(FRHAPI_PexStat & OutValue) constFills OutValue with the value of InPackets_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetInPacketsOrNull()Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetInPacketsOrNull() constReturns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInPackets(const FRHAPI_PexStat & NewValue)Sets the value of InPackets_Optional and also sets InPackets_IsSet to true.
public inline void SetInPackets(FRHAPI_PexStat && NewValue)Sets the value of InPackets_Optional and also sets InPackets_IsSet to true using move semantics.
public inline void ClearInPackets()Clears the value of InPackets_Optional and sets InPackets_IsSet to false.
public inline bool IsInPacketsSet() constChecks whether InPackets_Optional has been set.
public inline void SetInPacketsToNull()Sets the value explicitly to be treated as null.
public inline bool IsInPacketsNull() constChecks whether InPackets_Optional is set to null.
public inline FRHAPI_PexStat&GetOutPackets()Gets the value of OutPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPackets() constGets the value of OutPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPackets(const FRHAPI_PexStat & DefaultValue) constGets the value of OutPackets_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOutPackets(FRHAPI_PexStat & OutValue) constFills OutValue with the value of OutPackets_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetOutPacketsOrNull()Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetOutPacketsOrNull() constReturns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOutPackets(const FRHAPI_PexStat & NewValue)Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true.
public inline void SetOutPackets(FRHAPI_PexStat && NewValue)Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true using move semantics.
public inline void ClearOutPackets()Clears the value of OutPackets_Optional and sets OutPackets_IsSet to false.
public inline bool IsOutPacketsSet() constChecks whether OutPackets_Optional has been set.
public inline void SetOutPacketsToNull()Sets the value explicitly to be treated as null.
public inline bool IsOutPacketsNull() constChecks whether OutPackets_Optional is set to null.
public inline FRHAPI_PexStat&GetTotalPackets()Gets the value of TotalPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPackets() constGets the value of TotalPackets_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPackets(const FRHAPI_PexStat & DefaultValue) constGets the value of TotalPackets_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalPackets(FRHAPI_PexStat & OutValue) constFills OutValue with the value of TotalPackets_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTotalPacketsOrNull()Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTotalPacketsOrNull() constReturns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalPackets(const FRHAPI_PexStat & NewValue)Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true.
public inline void SetTotalPackets(FRHAPI_PexStat && NewValue)Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true using move semantics.
public inline void ClearTotalPackets()Clears the value of TotalPackets_Optional and sets TotalPackets_IsSet to false.
public inline bool IsTotalPacketsSet() constChecks whether TotalPackets_Optional has been set.
public inline void SetTotalPacketsToNull()Sets the value explicitly to be treated as null.
public inline bool IsTotalPacketsNull() constChecks whether TotalPackets_Optional is set to null.
public inline FRHAPI_PexStat&GetInPacketLoss()Gets the value of InPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLoss() constGets the value of InPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLoss(const FRHAPI_PexStat & DefaultValue) constGets the value of InPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInPacketLoss(FRHAPI_PexStat & OutValue) constFills OutValue with the value of InPacketLoss_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetInPacketLossOrNull()Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetInPacketLossOrNull() constReturns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInPacketLoss(const FRHAPI_PexStat & NewValue)Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true.
public inline void SetInPacketLoss(FRHAPI_PexStat && NewValue)Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true using move semantics.
public inline void ClearInPacketLoss()Clears the value of InPacketLoss_Optional and sets InPacketLoss_IsSet to false.
public inline bool IsInPacketLossSet() constChecks whether InPacketLoss_Optional has been set.
public inline void SetInPacketLossToNull()Sets the value explicitly to be treated as null.
public inline bool IsInPacketLossNull() constChecks whether InPacketLoss_Optional is set to null.
public inline FRHAPI_PexStat&GetOutPacketLoss()Gets the value of OutPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLoss() constGets the value of OutPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLoss(const FRHAPI_PexStat & DefaultValue) constGets the value of OutPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOutPacketLoss(FRHAPI_PexStat & OutValue) constFills OutValue with the value of OutPacketLoss_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetOutPacketLossOrNull()Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetOutPacketLossOrNull() constReturns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOutPacketLoss(const FRHAPI_PexStat & NewValue)Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true.
public inline void SetOutPacketLoss(FRHAPI_PexStat && NewValue)Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true using move semantics.
public inline void ClearOutPacketLoss()Clears the value of OutPacketLoss_Optional and sets OutPacketLoss_IsSet to false.
public inline bool IsOutPacketLossSet() constChecks whether OutPacketLoss_Optional has been set.
public inline void SetOutPacketLossToNull()Sets the value explicitly to be treated as null.
public inline bool IsOutPacketLossNull() constChecks whether OutPacketLoss_Optional is set to null.
public inline FRHAPI_PexStat&GetTotalPacketLoss()Gets the value of TotalPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLoss() constGets the value of TotalPacketLoss_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLoss(const FRHAPI_PexStat & DefaultValue) constGets the value of TotalPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalPacketLoss(FRHAPI_PexStat & OutValue) constFills OutValue with the value of TotalPacketLoss_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTotalPacketLossOrNull()Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTotalPacketLossOrNull() constReturns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalPacketLoss(const FRHAPI_PexStat & NewValue)Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true.
public inline void SetTotalPacketLoss(FRHAPI_PexStat && NewValue)Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true using move semantics.
public inline void ClearTotalPacketLoss()Clears the value of TotalPacketLoss_Optional and sets TotalPacketLoss_IsSet to false.
public inline bool IsTotalPacketLossSet() constChecks whether TotalPacketLoss_Optional has been set.
public inline void SetTotalPacketLossToNull()Sets the value explicitly to be treated as null.
public inline bool IsTotalPacketLossNull() constChecks whether TotalPacketLoss_Optional is set to null.
public inline FRHAPI_PexStat&GetInPacketLossPct()Gets the value of InPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLossPct() constGets the value of InPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetInPacketLossPct(const FRHAPI_PexStat & DefaultValue) constGets the value of InPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetInPacketLossPct(FRHAPI_PexStat & OutValue) constFills OutValue with the value of InPacketLossPct_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetInPacketLossPctOrNull()Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetInPacketLossPctOrNull() constReturns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline void SetInPacketLossPct(const FRHAPI_PexStat & NewValue)Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true.
public inline void SetInPacketLossPct(FRHAPI_PexStat && NewValue)Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true using move semantics.
public inline void ClearInPacketLossPct()Clears the value of InPacketLossPct_Optional and sets InPacketLossPct_IsSet to false.
public inline bool IsInPacketLossPctSet() constChecks whether InPacketLossPct_Optional has been set.
public inline void SetInPacketLossPctToNull()Sets the value explicitly to be treated as null.
public inline bool IsInPacketLossPctNull() constChecks whether InPacketLossPct_Optional is set to null.
public inline FRHAPI_PexStat&GetOutPacketLossPct()Gets the value of OutPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLossPct() constGets the value of OutPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetOutPacketLossPct(const FRHAPI_PexStat & DefaultValue) constGets the value of OutPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOutPacketLossPct(FRHAPI_PexStat & OutValue) constFills OutValue with the value of OutPacketLossPct_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetOutPacketLossPctOrNull()Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetOutPacketLossPctOrNull() constReturns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOutPacketLossPct(const FRHAPI_PexStat & NewValue)Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true.
public inline void SetOutPacketLossPct(FRHAPI_PexStat && NewValue)Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true using move semantics.
public inline void ClearOutPacketLossPct()Clears the value of OutPacketLossPct_Optional and sets OutPacketLossPct_IsSet to false.
public inline bool IsOutPacketLossPctSet() constChecks whether OutPacketLossPct_Optional has been set.
public inline void SetOutPacketLossPctToNull()Sets the value explicitly to be treated as null.
public inline bool IsOutPacketLossPctNull() constChecks whether OutPacketLossPct_Optional is set to null.
public inline FRHAPI_PexStat&GetTotalPacketLossPct()Gets the value of TotalPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLossPct() constGets the value of TotalPacketLossPct_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetTotalPacketLossPct(const FRHAPI_PexStat & DefaultValue) constGets the value of TotalPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalPacketLossPct(FRHAPI_PexStat & OutValue) constFills OutValue with the value of TotalPacketLossPct_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetTotalPacketLossPctOrNull()Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetTotalPacketLossPctOrNull() constReturns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalPacketLossPct(const FRHAPI_PexStat & NewValue)Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true.
public inline void SetTotalPacketLossPct(FRHAPI_PexStat && NewValue)Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true using move semantics.
public inline void ClearTotalPacketLossPct()Clears the value of TotalPacketLossPct_Optional and sets TotalPacketLossPct_IsSet to false.
public inline bool IsTotalPacketLossPctSet() constChecks whether TotalPacketLossPct_Optional has been set.
public inline void SetTotalPacketLossPctToNull()Sets the value explicitly to be treated as null.
public inline bool IsTotalPacketLossPctNull() constChecks whether TotalPacketLossPct_Optional is set to null.
public inline FRHAPI_PexCount&GetTotalDisconnects()Gets the value of TotalDisconnects_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetTotalDisconnects() constGets the value of TotalDisconnects_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetTotalDisconnects(const FRHAPI_PexCount & DefaultValue) constGets the value of TotalDisconnects_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetTotalDisconnects(FRHAPI_PexCount & OutValue) constFills OutValue with the value of TotalDisconnects_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexCount*GetTotalDisconnectsOrNull()Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexCount*GetTotalDisconnectsOrNull() constReturns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr.
public inline void SetTotalDisconnects(const FRHAPI_PexCount & NewValue)Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true.
public inline void SetTotalDisconnects(FRHAPI_PexCount && NewValue)Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true using move semantics.
public inline void ClearTotalDisconnects()Clears the value of TotalDisconnects_Optional and sets TotalDisconnects_IsSet to false.
public inline bool IsTotalDisconnectsSet() constChecks whether TotalDisconnects_Optional has been set.
public inline void SetTotalDisconnectsToNull()Sets the value explicitly to be treated as null.
public inline bool IsTotalDisconnectsNull() constChecks whether TotalDisconnects_Optional is set to null.
public inline FRHAPI_PexCount&GetMatchDuration()Gets the value of MatchDuration_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetMatchDuration() constGets the value of MatchDuration_Optional, regardless of it having been set.
public inline const FRHAPI_PexCount&GetMatchDuration(const FRHAPI_PexCount & DefaultValue) constGets the value of MatchDuration_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMatchDuration(FRHAPI_PexCount & OutValue) constFills OutValue with the value of MatchDuration_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexCount*GetMatchDurationOrNull()Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexCount*GetMatchDurationOrNull() constReturns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMatchDuration(const FRHAPI_PexCount & NewValue)Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true.
public inline void SetMatchDuration(FRHAPI_PexCount && NewValue)Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true using move semantics.
public inline void ClearMatchDuration()Clears the value of MatchDuration_Optional and sets MatchDuration_IsSet to false.
public inline bool IsMatchDurationSet() constChecks whether MatchDuration_Optional has been set.
public inline void SetMatchDurationToNull()Sets the value explicitly to be treated as null.
public inline bool IsMatchDurationNull() constChecks whether MatchDuration_Optional is set to null.
public inline FRHAPI_PexStat&GetGameThreadTime()Gets the value of GameThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGameThreadTime() constGets the value of GameThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGameThreadTime(const FRHAPI_PexStat & DefaultValue) constGets the value of GameThreadTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetGameThreadTime(FRHAPI_PexStat & OutValue) constFills OutValue with the value of GameThreadTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetGameThreadTimeOrNull()Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetGameThreadTimeOrNull() constReturns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetGameThreadTime(const FRHAPI_PexStat & NewValue)Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true.
public inline void SetGameThreadTime(FRHAPI_PexStat && NewValue)Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true using move semantics.
public inline void ClearGameThreadTime()Clears the value of GameThreadTime_Optional and sets GameThreadTime_IsSet to false.
public inline bool IsGameThreadTimeSet() constChecks whether GameThreadTime_Optional has been set.
public inline void SetGameThreadTimeToNull()Sets the value explicitly to be treated as null.
public inline bool IsGameThreadTimeNull() constChecks whether GameThreadTime_Optional is set to null.
public inline FRHAPI_PexStat&GetRenderThreadTime()Gets the value of RenderThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetRenderThreadTime() constGets the value of RenderThreadTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetRenderThreadTime(const FRHAPI_PexStat & DefaultValue) constGets the value of RenderThreadTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRenderThreadTime(FRHAPI_PexStat & OutValue) constFills OutValue with the value of RenderThreadTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetRenderThreadTimeOrNull()Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetRenderThreadTimeOrNull() constReturns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRenderThreadTime(const FRHAPI_PexStat & NewValue)Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true.
public inline void SetRenderThreadTime(FRHAPI_PexStat && NewValue)Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true using move semantics.
public inline void ClearRenderThreadTime()Clears the value of RenderThreadTime_Optional and sets RenderThreadTime_IsSet to false.
public inline bool IsRenderThreadTimeSet() constChecks whether RenderThreadTime_Optional has been set.
public inline void SetRenderThreadTimeToNull()Sets the value explicitly to be treated as null.
public inline bool IsRenderThreadTimeNull() constChecks whether RenderThreadTime_Optional is set to null.
public inline FRHAPI_PexStat&GetGpuTime()Gets the value of GpuTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGpuTime() constGets the value of GpuTime_Optional, regardless of it having been set.
public inline const FRHAPI_PexStat&GetGpuTime(const FRHAPI_PexStat & DefaultValue) constGets the value of GpuTime_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetGpuTime(FRHAPI_PexStat & OutValue) constFills OutValue with the value of GpuTime_Optional and returns true if it has been set, otherwise returns false.
public inline FRHAPI_PexStat*GetGpuTimeOrNull()Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr.
public inline const FRHAPI_PexStat*GetGpuTimeOrNull() constReturns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr.
public inline void SetGpuTime(const FRHAPI_PexStat & NewValue)Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true.
public inline void SetGpuTime(FRHAPI_PexStat && NewValue)Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true using move semantics.
public inline void ClearGpuTime()Clears the value of GpuTime_Optional and sets GpuTime_IsSet to false.
public inline bool IsGpuTimeSet() constChecks whether GpuTime_Optional has been set.
public inline void SetGpuTimeToNull()Sets the value explicitly to be treated as null.
public inline bool IsGpuTimeNull() constChecks whether GpuTime_Optional is set to null.
public inline FString & GetMatchId()Gets the value of MatchId.
public inline const FString & GetMatchId() constGets the value of MatchId.
public inline void SetMatchId(const FString & NewValue)Sets the value of MatchId.
public inline void SetMatchId(FString && NewValue)Sets the value of MatchId using move semantics.
public inline FString & GetRegionId()Gets the value of RegionId_Optional, regardless of it having been set.
public inline const FString & GetRegionId() constGets the value of RegionId_Optional, regardless of it having been set.
public inline const FString & GetRegionId(const FString & DefaultValue) constGets the value of RegionId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetRegionId(FString & OutValue) constFills OutValue with the value of RegionId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetRegionIdOrNull()Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetRegionIdOrNull() constReturns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetRegionId(const FString & NewValue)Sets the value of RegionId_Optional and also sets RegionId_IsSet to true.
public inline void SetRegionId(FString && NewValue)Sets the value of RegionId_Optional and also sets RegionId_IsSet to true using move semantics.
public inline void ClearRegionId()Clears the value of RegionId_Optional and sets RegionId_IsSet to false.
public inline bool IsRegionIdSet() constChecks whether RegionId_Optional has been set.
public inline void SetRegionIdToNull()Sets the value explicitly to be treated as null.
public inline bool IsRegionIdNull() constChecks whether RegionId_Optional is set to null.
public inline FString & GetServerId()Gets the value of ServerId_Optional, regardless of it having been set.
public inline const FString & GetServerId() constGets the value of ServerId_Optional, regardless of it having been set.
public inline const FString & GetServerId(const FString & DefaultValue) constGets the value of ServerId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetServerId(FString & OutValue) constFills OutValue with the value of ServerId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetServerIdOrNull()Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetServerIdOrNull() constReturns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetServerId(const FString & NewValue)Sets the value of ServerId_Optional and also sets ServerId_IsSet to true.
public inline void SetServerId(FString && NewValue)Sets the value of ServerId_Optional and also sets ServerId_IsSet to true using move semantics.
public inline void ClearServerId()Clears the value of ServerId_Optional and sets ServerId_IsSet to false.
public inline bool IsServerIdSet() constChecks whether ServerId_Optional has been set.
public inline void SetServerIdToNull()Sets the value explicitly to be treated as null.
public inline bool IsServerIdNull() constChecks whether ServerId_Optional is set to null.
public inline FString & GetAllocationId()Gets the value of AllocationId_Optional, regardless of it having been set.
public inline const FString & GetAllocationId() constGets the value of AllocationId_Optional, regardless of it having been set.
public inline const FString & GetAllocationId(const FString & DefaultValue) constGets the value of AllocationId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAllocationId(FString & OutValue) constFills OutValue with the value of AllocationId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetAllocationIdOrNull()Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetAllocationIdOrNull() constReturns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAllocationId(const FString & NewValue)Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true.
public inline void SetAllocationId(FString && NewValue)Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true using move semantics.
public inline void ClearAllocationId()Clears the value of AllocationId_Optional and sets AllocationId_IsSet to false.
public inline bool IsAllocationIdSet() constChecks whether AllocationId_Optional has been set.
public inline void SetAllocationIdToNull()Sets the value explicitly to be treated as null.
public inline bool IsAllocationIdNull() constChecks whether AllocationId_Optional is set to null.
public inline FString & GetDatacenterProvider()Gets the value of DatacenterProvider_Optional, regardless of it having been set.
public inline const FString & GetDatacenterProvider() constGets the value of DatacenterProvider_Optional, regardless of it having been set.
public inline const FString & GetDatacenterProvider(const FString & DefaultValue) constGets the value of DatacenterProvider_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDatacenterProvider(FString & OutValue) constFills OutValue with the value of DatacenterProvider_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDatacenterProviderOrNull()Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDatacenterProviderOrNull() constReturns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDatacenterProvider(const FString & NewValue)Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true.
public inline void SetDatacenterProvider(FString && NewValue)Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true using move semantics.
public inline void ClearDatacenterProvider()Clears the value of DatacenterProvider_Optional and sets DatacenterProvider_IsSet to false.
public inline bool IsDatacenterProviderSet() constChecks whether DatacenterProvider_Optional has been set.
public inline void SetDatacenterProviderToNull()Sets the value explicitly to be treated as null.
public inline bool IsDatacenterProviderNull() constChecks whether DatacenterProvider_Optional is set to null.
public inline FString & GetDatacenterLocation()Gets the value of DatacenterLocation_Optional, regardless of it having been set.
public inline const FString & GetDatacenterLocation() constGets the value of DatacenterLocation_Optional, regardless of it having been set.
public inline const FString & GetDatacenterLocation(const FString & DefaultValue) constGets the value of DatacenterLocation_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDatacenterLocation(FString & OutValue) constFills OutValue with the value of DatacenterLocation_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDatacenterLocationOrNull()Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDatacenterLocationOrNull() constReturns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDatacenterLocation(const FString & NewValue)Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true.
public inline void SetDatacenterLocation(FString && NewValue)Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true using move semantics.
public inline void ClearDatacenterLocation()Clears the value of DatacenterLocation_Optional and sets DatacenterLocation_IsSet to false.
public inline bool IsDatacenterLocationSet() constChecks whether DatacenterLocation_Optional has been set.
public inline void SetDatacenterLocationToNull()Sets the value explicitly to be treated as null.
public inline bool IsDatacenterLocationNull() constChecks whether DatacenterLocation_Optional is set to null.
public inline FString & GetAddressIp()Gets the value of AddressIp_Optional, regardless of it having been set.
public inline const FString & GetAddressIp() constGets the value of AddressIp_Optional, regardless of it having been set.
public inline const FString & GetAddressIp(const FString & DefaultValue) constGets the value of AddressIp_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetAddressIp(FString & OutValue) constFills OutValue with the value of AddressIp_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetAddressIpOrNull()Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetAddressIpOrNull() constReturns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr.
public inline void SetAddressIp(const FString & NewValue)Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true.
public inline void SetAddressIp(FString && NewValue)Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true using move semantics.
public inline void ClearAddressIp()Clears the value of AddressIp_Optional and sets AddressIp_IsSet to false.
public inline bool IsAddressIpSet() constChecks whether AddressIp_Optional has been set.
public inline void SetAddressIpToNull()Sets the value explicitly to be treated as null.
public inline bool IsAddressIpNull() constChecks whether AddressIp_Optional is set to null.
public inline FString & GetMapName()Gets the value of MapName_Optional, regardless of it having been set.
public inline const FString & GetMapName() constGets the value of MapName_Optional, regardless of it having been set.
public inline const FString & GetMapName(const FString & DefaultValue) constGets the value of MapName_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMapName(FString & OutValue) constFills OutValue with the value of MapName_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetMapNameOrNull()Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetMapNameOrNull() constReturns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMapName(const FString & NewValue)Sets the value of MapName_Optional and also sets MapName_IsSet to true.
public inline void SetMapName(FString && NewValue)Sets the value of MapName_Optional and also sets MapName_IsSet to true using move semantics.
public inline void ClearMapName()Clears the value of MapName_Optional and sets MapName_IsSet to false.
public inline bool IsMapNameSet() constChecks whether MapName_Optional has been set.
public inline void SetMapNameToNull()Sets the value explicitly to be treated as null.
public inline bool IsMapNameNull() constChecks whether MapName_Optional is set to null.
public inline FString & GetGameMode()Gets the value of GameMode_Optional, regardless of it having been set.
public inline const FString & GetGameMode() constGets the value of GameMode_Optional, regardless of it having been set.
public inline const FString & GetGameMode(const FString & DefaultValue) constGets the value of GameMode_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetGameMode(FString & OutValue) constFills OutValue with the value of GameMode_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetGameModeOrNull()Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetGameModeOrNull() constReturns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr.
public inline void SetGameMode(const FString & NewValue)Sets the value of GameMode_Optional and also sets GameMode_IsSet to true.
public inline void SetGameMode(FString && NewValue)Sets the value of GameMode_Optional and also sets GameMode_IsSet to true using move semantics.
public inline void ClearGameMode()Clears the value of GameMode_Optional and sets GameMode_IsSet to false.
public inline bool IsGameModeSet() constChecks whether GameMode_Optional has been set.
public inline void SetGameModeToNull()Sets the value explicitly to be treated as null.
public inline bool IsGameModeNull() constChecks whether GameMode_Optional is set to null.
public inline FString & GetMatchmakingProfileId()Gets the value of MatchmakingProfileId_Optional, regardless of it having been set.
public inline const FString & GetMatchmakingProfileId() constGets the value of MatchmakingProfileId_Optional, regardless of it having been set.
public inline const FString & GetMatchmakingProfileId(const FString & DefaultValue) constGets the value of MatchmakingProfileId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetMatchmakingProfileId(FString & OutValue) constFills OutValue with the value of MatchmakingProfileId_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetMatchmakingProfileIdOrNull()Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetMatchmakingProfileIdOrNull() constReturns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetMatchmakingProfileId(const FString & NewValue)Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true.
public inline void SetMatchmakingProfileId(FString && NewValue)Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true using move semantics.
public inline void ClearMatchmakingProfileId()Clears the value of MatchmakingProfileId_Optional and sets MatchmakingProfileId_IsSet to false.
public inline bool IsMatchmakingProfileIdSet() constChecks whether MatchmakingProfileId_Optional has been set.
public inline void SetMatchmakingProfileIdToNull()Sets the value explicitly to be treated as null.
public inline bool IsMatchmakingProfileIdNull() constChecks whether MatchmakingProfileId_Optional is set to null.
public inline int32 & GetExpectedTeamSize()Gets the value of ExpectedTeamSize_Optional, regardless of it having been set.
public inline const int32 & GetExpectedTeamSize() constGets the value of ExpectedTeamSize_Optional, regardless of it having been set.
public inline const int32 & GetExpectedTeamSize(const int32 & DefaultValue) constGets the value of ExpectedTeamSize_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetExpectedTeamSize(int32 & OutValue) constFills OutValue with the value of ExpectedTeamSize_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetExpectedTeamSizeOrNull()Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetExpectedTeamSizeOrNull() constReturns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr.
public inline void SetExpectedTeamSize(const int32 & NewValue)Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true.
public inline void SetExpectedTeamSize(int32 && NewValue)Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true using move semantics.
public inline void ClearExpectedTeamSize()Clears the value of ExpectedTeamSize_Optional and sets ExpectedTeamSize_IsSet to false.
public inline bool IsExpectedTeamSizeSet() constChecks whether ExpectedTeamSize_Optional has been set.
public inline bool IsExpectedTeamSizeDefaultValue() constReturns true if ExpectedTeamSize_Optional is set and matches the default value.
public inline void SetExpectedTeamSizeToDefault()Sets the value of ExpectedTeamSize_Optional to its default and also sets ExpectedTeamSize_IsSet to true.
public inline void SetExpectedTeamSizeToNull()Sets the value explicitly to be treated as null.
public inline bool IsExpectedTeamSizeNull() constChecks whether ExpectedTeamSize_Optional is set to null.
public inline int32 & GetExpectedPlayerCount()Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set.
public inline const int32 & GetExpectedPlayerCount() constGets the value of ExpectedPlayerCount_Optional, regardless of it having been set.
public inline const int32 & GetExpectedPlayerCount(const int32 & DefaultValue) constGets the value of ExpectedPlayerCount_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetExpectedPlayerCount(int32 & OutValue) constFills OutValue with the value of ExpectedPlayerCount_Optional and returns true if it has been set, otherwise returns false.
public inline int32 * GetExpectedPlayerCountOrNull()Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr.
public inline const int32 * GetExpectedPlayerCountOrNull() constReturns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr.
public inline void SetExpectedPlayerCount(const int32 & NewValue)Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true.
public inline void SetExpectedPlayerCount(int32 && NewValue)Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true using move semantics.
public inline void ClearExpectedPlayerCount()Clears the value of ExpectedPlayerCount_Optional and sets ExpectedPlayerCount_IsSet to false.
public inline bool IsExpectedPlayerCountSet() constChecks whether ExpectedPlayerCount_Optional has been set.
public inline bool IsExpectedPlayerCountDefaultValue() constReturns true if ExpectedPlayerCount_Optional is set and matches the default value.
public inline void SetExpectedPlayerCountToDefault()Sets the value of ExpectedPlayerCount_Optional to its default and also sets ExpectedPlayerCount_IsSet to true.
public inline void SetExpectedPlayerCountToNull()Sets the value explicitly to be treated as null.
public inline bool IsExpectedPlayerCountNull() constChecks whether ExpectedPlayerCount_Optional is set to null.
public inline FGuid & GetHostPlayerUuid()Gets the value of HostPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetHostPlayerUuid() constGets the value of HostPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetHostPlayerUuid(const FGuid & DefaultValue) constGets the value of HostPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetHostPlayerUuid(FGuid & OutValue) constFills OutValue with the value of HostPlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetHostPlayerUuidOrNull()Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetHostPlayerUuidOrNull() constReturns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetHostPlayerUuid(const FGuid & NewValue)Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true.
public inline void SetHostPlayerUuid(FGuid && NewValue)Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true using move semantics.
public inline void ClearHostPlayerUuid()Clears the value of HostPlayerUuid_Optional and sets HostPlayerUuid_IsSet to false.
public inline bool IsHostPlayerUuidSet() constChecks whether HostPlayerUuid_Optional has been set.
public inline void SetHostPlayerUuidToNull()Sets the value explicitly to be treated as null.
public inline bool IsHostPlayerUuidNull() constChecks whether HostPlayerUuid_Optional is set to null.
public inline FGuid & GetOwningPlayerUuid()Gets the value of OwningPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetOwningPlayerUuid() constGets the value of OwningPlayerUuid_Optional, regardless of it having been set.
public inline const FGuid & GetOwningPlayerUuid(const FGuid & DefaultValue) constGets the value of OwningPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetOwningPlayerUuid(FGuid & OutValue) constFills OutValue with the value of OwningPlayerUuid_Optional and returns true if it has been set, otherwise returns false.
public inline FGuid * GetOwningPlayerUuidOrNull()Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline const FGuid * GetOwningPlayerUuidOrNull() constReturns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr.
public inline void SetOwningPlayerUuid(const FGuid & NewValue)Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true.
public inline void SetOwningPlayerUuid(FGuid && NewValue)Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true using move semantics.
public inline void ClearOwningPlayerUuid()Clears the value of OwningPlayerUuid_Optional and sets OwningPlayerUuid_IsSet to false.
public inline bool IsOwningPlayerUuidSet() constChecks whether OwningPlayerUuid_Optional has been set.
public inline void SetOwningPlayerUuidToNull()Sets the value explicitly to be treated as null.
public inline bool IsOwningPlayerUuidNull() constChecks whether OwningPlayerUuid_Optional is set to null.
public inline FString & GetVersion()Gets the value of Version_Optional, regardless of it having been set.
public inline const FString & GetVersion() constGets the value of Version_Optional, regardless of it having been set.
public inline const FString & GetVersion(const FString & DefaultValue) constGets the value of Version_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetVersion(FString & OutValue) constFills OutValue with the value of Version_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetVersionOrNull()Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetVersionOrNull() constReturns a pointer to Version_Optional, if it has been set, otherwise returns nullptr.
public inline void SetVersion(const FString & NewValue)Sets the value of Version_Optional and also sets Version_IsSet to true.
public inline void SetVersion(FString && NewValue)Sets the value of Version_Optional and also sets Version_IsSet to true using move semantics.
public inline void ClearVersion()Clears the value of Version_Optional and sets Version_IsSet to false.
public inline bool IsVersionSet() constChecks whether Version_Optional has been set.
public inline void SetVersionToNull()Sets the value explicitly to be treated as null.
public inline bool IsVersionNull() constChecks whether Version_Optional is set to null.
public inline FString & GetDeviceInfo()Gets the value of DeviceInfo_Optional, regardless of it having been set.
public inline const FString & GetDeviceInfo() constGets the value of DeviceInfo_Optional, regardless of it having been set.
public inline const FString & GetDeviceInfo(const FString & DefaultValue) constGets the value of DeviceInfo_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetDeviceInfo(FString & OutValue) constFills OutValue with the value of DeviceInfo_Optional and returns true if it has been set, otherwise returns false.
public inline FString * GetDeviceInfoOrNull()Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr.
public inline const FString * GetDeviceInfoOrNull() constReturns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr.
public inline void SetDeviceInfo(const FString & NewValue)Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true.
public inline void SetDeviceInfo(FString && NewValue)Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true using move semantics.
public inline void ClearDeviceInfo()Clears the value of DeviceInfo_Optional and sets DeviceInfo_IsSet to false.
public inline bool IsDeviceInfoSet() constChecks whether DeviceInfo_Optional has been set.
public inline void SetDeviceInfoToNull()Sets the value explicitly to be treated as null.
public inline bool IsDeviceInfoNull() constChecks whether DeviceInfo_Optional is set to null.
public inline ERHAPI_MatchPlatform & GetPlatformId()Gets the value of PlatformId_Optional, regardless of it having been set.
public inline const ERHAPI_MatchPlatform & GetPlatformId() constGets the value of PlatformId_Optional, regardless of it having been set.
public inline const ERHAPI_MatchPlatform & GetPlatformId(const ERHAPI_MatchPlatform & DefaultValue) constGets the value of PlatformId_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetPlatformId(ERHAPI_MatchPlatform & OutValue) constFills OutValue with the value of PlatformId_Optional and returns true if it has been set, otherwise returns false.
public inline ERHAPI_MatchPlatform * GetPlatformIdOrNull()Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr.
public inline const ERHAPI_MatchPlatform * GetPlatformIdOrNull() constReturns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr.
public inline void SetPlatformId(const ERHAPI_MatchPlatform & NewValue)Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true.
public inline void SetPlatformId(ERHAPI_MatchPlatform && NewValue)Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true using move semantics.
public inline void ClearPlatformId()Clears the value of PlatformId_Optional and sets PlatformId_IsSet to false.
public inline bool IsPlatformIdSet() constChecks whether PlatformId_Optional has been set.
public inline void SetPlatformIdToNull()Sets the value explicitly to be treated as null.
public inline bool IsPlatformIdNull() constChecks whether PlatformId_Optional is set to null.
public inline TMap< FString, FString > & GetCustomData()Gets the value of CustomData_Optional, regardless of it having been set.
public inline const TMap< FString, FString > & GetCustomData() constGets the value of CustomData_Optional, regardless of it having been set.
public inline const TMap< FString, FString > & GetCustomData(const TMap< FString, FString > & DefaultValue) constGets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetCustomData(TMap< FString, FString > & OutValue) constFills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false.
public inline TMap< FString, FString > * GetCustomDataOrNull()Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline const TMap< FString, FString > * GetCustomDataOrNull() constReturns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.
public inline void SetCustomData(const TMap< FString, FString > & NewValue)Sets the value of CustomData_Optional and also sets CustomData_IsSet to true.
public inline void SetCustomData(TMap< FString, FString > && NewValue)Sets the value of CustomData_Optional and also sets CustomData_IsSet to true using move semantics.
public inline void ClearCustomData()Clears the value of CustomData_Optional and sets CustomData_IsSet to false.
public inline bool IsCustomDataSet() constChecks whether CustomData_Optional has been set.
public inline void SetCustomDataToNull()Sets the value explicitly to be treated as null.
public inline bool IsCustomDataNull() constChecks whether CustomData_Optional is set to null.
public inline FGuid & GetPlayerUuid()Gets the value of PlayerUuid.
public inline const FGuid & GetPlayerUuid() constGets the value of PlayerUuid.
public inline void SetPlayerUuid(const FGuid & NewValue)Sets the value of PlayerUuid.
public inline void SetPlayerUuid(FGuid && NewValue)Sets the value of PlayerUuid using move semantics.

Members​

public FRHAPI_PexStat FrameTime_Optional ​

public bool FrameTime_IsSet ​

true if FrameTime_Optional has been set to a value

public bool FrameTime_IsNull ​

true if FrameTime_Optional has been explicitly set to null

public FRHAPI_PexStat DeltaTime_Optional ​

public bool DeltaTime_IsSet ​

true if DeltaTime_Optional has been set to a value

public bool DeltaTime_IsNull ​

true if DeltaTime_Optional has been explicitly set to null

public FRHAPI_PexStat TickCount_Optional ​

public bool TickCount_IsSet ​

true if TickCount_Optional has been set to a value

public bool TickCount_IsNull ​

true if TickCount_Optional has been explicitly set to null

public FRHAPI_PexStat DelayedTickCount_Optional ​

public bool DelayedTickCount_IsSet ​

true if DelayedTickCount_Optional has been set to a value

public bool DelayedTickCount_IsNull ​

true if DelayedTickCount_Optional has been explicitly set to null

public FRHAPI_PexStat MemoryWs_Optional ​

public bool MemoryWs_IsSet ​

true if MemoryWs_Optional has been set to a value

public bool MemoryWs_IsNull ​

true if MemoryWs_Optional has been explicitly set to null

public FRHAPI_PexStat MemoryVb_Optional ​

public bool MemoryVb_IsSet ​

true if MemoryVb_Optional has been set to a value

public bool MemoryVb_IsNull ​

true if MemoryVb_Optional has been explicitly set to null

public FRHAPI_PexStat CpuProcess_Optional ​

public bool CpuProcess_IsSet ​

true if CpuProcess_Optional has been set to a value

public bool CpuProcess_IsNull ​

true if CpuProcess_Optional has been explicitly set to null

public FRHAPI_PexStat Ping_Optional ​

public bool Ping_IsSet ​

true if Ping_Optional has been set to a value

public bool Ping_IsNull ​

true if Ping_Optional has been explicitly set to null

public FRHAPI_PexStat InPackets_Optional ​

public bool InPackets_IsSet ​

true if InPackets_Optional has been set to a value

public bool InPackets_IsNull ​

true if InPackets_Optional has been explicitly set to null

public FRHAPI_PexStat OutPackets_Optional ​

public bool OutPackets_IsSet ​

true if OutPackets_Optional has been set to a value

public bool OutPackets_IsNull ​

true if OutPackets_Optional has been explicitly set to null

public FRHAPI_PexStat TotalPackets_Optional ​

public bool TotalPackets_IsSet ​

true if TotalPackets_Optional has been set to a value

public bool TotalPackets_IsNull ​

true if TotalPackets_Optional has been explicitly set to null

public FRHAPI_PexStat InPacketLoss_Optional ​

public bool InPacketLoss_IsSet ​

true if InPacketLoss_Optional has been set to a value

public bool InPacketLoss_IsNull ​

true if InPacketLoss_Optional has been explicitly set to null

public FRHAPI_PexStat OutPacketLoss_Optional ​

public bool OutPacketLoss_IsSet ​

true if OutPacketLoss_Optional has been set to a value

public bool OutPacketLoss_IsNull ​

true if OutPacketLoss_Optional has been explicitly set to null

public FRHAPI_PexStat TotalPacketLoss_Optional ​

public bool TotalPacketLoss_IsSet ​

true if TotalPacketLoss_Optional has been set to a value

public bool TotalPacketLoss_IsNull ​

true if TotalPacketLoss_Optional has been explicitly set to null

public FRHAPI_PexStat InPacketLossPct_Optional ​

public bool InPacketLossPct_IsSet ​

true if InPacketLossPct_Optional has been set to a value

public bool InPacketLossPct_IsNull ​

true if InPacketLossPct_Optional has been explicitly set to null

public FRHAPI_PexStat OutPacketLossPct_Optional ​

public bool OutPacketLossPct_IsSet ​

true if OutPacketLossPct_Optional has been set to a value

public bool OutPacketLossPct_IsNull ​

true if OutPacketLossPct_Optional has been explicitly set to null

public FRHAPI_PexStat TotalPacketLossPct_Optional ​

public bool TotalPacketLossPct_IsSet ​

true if TotalPacketLossPct_Optional has been set to a value

public bool TotalPacketLossPct_IsNull ​

true if TotalPacketLossPct_Optional has been explicitly set to null

public FRHAPI_PexCount TotalDisconnects_Optional ​

public bool TotalDisconnects_IsSet ​

true if TotalDisconnects_Optional has been set to a value

public bool TotalDisconnects_IsNull ​

true if TotalDisconnects_Optional has been explicitly set to null

public FRHAPI_PexCount MatchDuration_Optional ​

public bool MatchDuration_IsSet ​

true if MatchDuration_Optional has been set to a value

public bool MatchDuration_IsNull ​

true if MatchDuration_Optional has been explicitly set to null

public FRHAPI_PexStat GameThreadTime_Optional ​

public bool GameThreadTime_IsSet ​

true if GameThreadTime_Optional has been set to a value

public bool GameThreadTime_IsNull ​

true if GameThreadTime_Optional has been explicitly set to null

public FRHAPI_PexStat RenderThreadTime_Optional ​

public bool RenderThreadTime_IsSet ​

true if RenderThreadTime_Optional has been set to a value

public bool RenderThreadTime_IsNull ​

true if RenderThreadTime_Optional has been explicitly set to null

public FRHAPI_PexStat GpuTime_Optional ​

public bool GpuTime_IsSet ​

true if GpuTime_Optional has been set to a value

public bool GpuTime_IsNull ​

true if GpuTime_Optional has been explicitly set to null

public FString MatchId ​

Match ID.

public FString RegionId_Optional ​

public bool RegionId_IsSet ​

true if RegionId_Optional has been set to a value

public bool RegionId_IsNull ​

true if RegionId_Optional has been explicitly set to null

public FString ServerId_Optional ​

public bool ServerId_IsSet ​

true if ServerId_Optional has been set to a value

public bool ServerId_IsNull ​

true if ServerId_Optional has been explicitly set to null

public FString AllocationId_Optional ​

public bool AllocationId_IsSet ​

true if AllocationId_Optional has been set to a value

public bool AllocationId_IsNull ​

true if AllocationId_Optional has been explicitly set to null

public FString DatacenterProvider_Optional ​

public bool DatacenterProvider_IsSet ​

true if DatacenterProvider_Optional has been set to a value

public bool DatacenterProvider_IsNull ​

true if DatacenterProvider_Optional has been explicitly set to null

public FString DatacenterLocation_Optional ​

public bool DatacenterLocation_IsSet ​

true if DatacenterLocation_Optional has been set to a value

public bool DatacenterLocation_IsNull ​

true if DatacenterLocation_Optional has been explicitly set to null

public FString AddressIp_Optional ​

public bool AddressIp_IsSet ​

true if AddressIp_Optional has been set to a value

public bool AddressIp_IsNull ​

true if AddressIp_Optional has been explicitly set to null

public FString MapName_Optional ​

public bool MapName_IsSet ​

true if MapName_Optional has been set to a value

public bool MapName_IsNull ​

true if MapName_Optional has been explicitly set to null

public FString GameMode_Optional ​

public bool GameMode_IsSet ​

true if GameMode_Optional has been set to a value

public bool GameMode_IsNull ​

true if GameMode_Optional has been explicitly set to null

public FString MatchmakingProfileId_Optional ​

public bool MatchmakingProfileId_IsSet ​

true if MatchmakingProfileId_Optional has been set to a value

public bool MatchmakingProfileId_IsNull ​

true if MatchmakingProfileId_Optional has been explicitly set to null

public int32 ExpectedTeamSize_Optional ​

public bool ExpectedTeamSize_IsSet ​

true if ExpectedTeamSize_Optional has been set to a value

public bool ExpectedTeamSize_IsNull ​

true if ExpectedTeamSize_Optional has been explicitly set to null

public int32 ExpectedPlayerCount_Optional ​

public bool ExpectedPlayerCount_IsSet ​

true if ExpectedPlayerCount_Optional has been set to a value

public bool ExpectedPlayerCount_IsNull ​

true if ExpectedPlayerCount_Optional has been explicitly set to null

public FGuid HostPlayerUuid_Optional ​

public bool HostPlayerUuid_IsSet ​

true if HostPlayerUuid_Optional has been set to a value

public bool HostPlayerUuid_IsNull ​

true if HostPlayerUuid_Optional has been explicitly set to null

public FGuid OwningPlayerUuid_Optional ​

public bool OwningPlayerUuid_IsSet ​

true if OwningPlayerUuid_Optional has been set to a value

public bool OwningPlayerUuid_IsNull ​

true if OwningPlayerUuid_Optional has been explicitly set to null

public FString Version_Optional ​

public bool Version_IsSet ​

true if Version_Optional has been set to a value

public bool Version_IsNull ​

true if Version_Optional has been explicitly set to null

public FString DeviceInfo_Optional ​

public bool DeviceInfo_IsSet ​

true if DeviceInfo_Optional has been set to a value

public bool DeviceInfo_IsNull ​

true if DeviceInfo_Optional has been explicitly set to null

public ERHAPI_MatchPlatform PlatformId_Optional ​

public bool PlatformId_IsSet ​

true if PlatformId_Optional has been set to a value

public bool PlatformId_IsNull ​

true if PlatformId_Optional has been explicitly set to null

public TMap< FString, FString > CustomData_Optional ​

public bool CustomData_IsSet ​

true if CustomData_Optional has been set to a value

public bool CustomData_IsNull ​

true if CustomData_Optional has been explicitly set to null

public FGuid PlayerUuid ​

Player UUID.

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) ​

Fills this object with data from the passed in JSON.

Parameters​

  • JsonValue Data from the API call.

Returns​

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const ​

Writes the data from this object into the specified JSON Writer stream.

Parameters​

  • Writer JSON Writer stream to push .

public inline FRHAPI_PexStat&GetFrameTime() ​

Gets the value of FrameTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetFrameTime() const ​

Gets the value of FrameTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetFrameTime(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of FrameTime_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetFrameTime(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of FrameTime_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetFrameTimeOrNull() ​

Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetFrameTimeOrNull() const ​

Returns a pointer to FrameTime_Optional, if it has been set, otherwise returns nullptr.

public inline void SetFrameTime(const FRHAPI_PexStat & NewValue) ​

Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true.

public inline void SetFrameTime(FRHAPI_PexStat && NewValue) ​

Sets the value of FrameTime_Optional and also sets FrameTime_IsSet to true using move semantics.

public inline void ClearFrameTime() ​

Clears the value of FrameTime_Optional and sets FrameTime_IsSet to false.

public inline bool IsFrameTimeSet() const ​

Checks whether FrameTime_Optional has been set.

public inline void SetFrameTimeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsFrameTimeNull() const ​

Checks whether FrameTime_Optional is set to null.

public inline FRHAPI_PexStat&GetDeltaTime() ​

Gets the value of DeltaTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetDeltaTime() const ​

Gets the value of DeltaTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetDeltaTime(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of DeltaTime_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDeltaTime(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of DeltaTime_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetDeltaTimeOrNull() ​

Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetDeltaTimeOrNull() const ​

Returns a pointer to DeltaTime_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDeltaTime(const FRHAPI_PexStat & NewValue) ​

Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true.

public inline void SetDeltaTime(FRHAPI_PexStat && NewValue) ​

Sets the value of DeltaTime_Optional and also sets DeltaTime_IsSet to true using move semantics.

public inline void ClearDeltaTime() ​

Clears the value of DeltaTime_Optional and sets DeltaTime_IsSet to false.

public inline bool IsDeltaTimeSet() const ​

Checks whether DeltaTime_Optional has been set.

public inline void SetDeltaTimeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsDeltaTimeNull() const ​

Checks whether DeltaTime_Optional is set to null.

public inline FRHAPI_PexStat&GetTickCount() ​

Gets the value of TickCount_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTickCount() const ​

Gets the value of TickCount_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTickCount(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of TickCount_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetTickCount(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of TickCount_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetTickCountOrNull() ​

Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetTickCountOrNull() const ​

Returns a pointer to TickCount_Optional, if it has been set, otherwise returns nullptr.

public inline void SetTickCount(const FRHAPI_PexStat & NewValue) ​

Sets the value of TickCount_Optional and also sets TickCount_IsSet to true.

public inline void SetTickCount(FRHAPI_PexStat && NewValue) ​

Sets the value of TickCount_Optional and also sets TickCount_IsSet to true using move semantics.

public inline void ClearTickCount() ​

Clears the value of TickCount_Optional and sets TickCount_IsSet to false.

public inline bool IsTickCountSet() const ​

Checks whether TickCount_Optional has been set.

public inline void SetTickCountToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsTickCountNull() const ​

Checks whether TickCount_Optional is set to null.

public inline FRHAPI_PexStat&GetDelayedTickCount() ​

Gets the value of DelayedTickCount_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetDelayedTickCount() const ​

Gets the value of DelayedTickCount_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetDelayedTickCount(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of DelayedTickCount_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDelayedTickCount(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of DelayedTickCount_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetDelayedTickCountOrNull() ​

Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetDelayedTickCountOrNull() const ​

Returns a pointer to DelayedTickCount_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDelayedTickCount(const FRHAPI_PexStat & NewValue) ​

Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true.

public inline void SetDelayedTickCount(FRHAPI_PexStat && NewValue) ​

Sets the value of DelayedTickCount_Optional and also sets DelayedTickCount_IsSet to true using move semantics.

public inline void ClearDelayedTickCount() ​

Clears the value of DelayedTickCount_Optional and sets DelayedTickCount_IsSet to false.

public inline bool IsDelayedTickCountSet() const ​

Checks whether DelayedTickCount_Optional has been set.

public inline void SetDelayedTickCountToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsDelayedTickCountNull() const ​

Checks whether DelayedTickCount_Optional is set to null.

public inline FRHAPI_PexStat&GetMemoryWs() ​

Gets the value of MemoryWs_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetMemoryWs() const ​

Gets the value of MemoryWs_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetMemoryWs(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of MemoryWs_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetMemoryWs(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of MemoryWs_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetMemoryWsOrNull() ​

Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetMemoryWsOrNull() const ​

Returns a pointer to MemoryWs_Optional, if it has been set, otherwise returns nullptr.

public inline void SetMemoryWs(const FRHAPI_PexStat & NewValue) ​

Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true.

public inline void SetMemoryWs(FRHAPI_PexStat && NewValue) ​

Sets the value of MemoryWs_Optional and also sets MemoryWs_IsSet to true using move semantics.

public inline void ClearMemoryWs() ​

Clears the value of MemoryWs_Optional and sets MemoryWs_IsSet to false.

public inline bool IsMemoryWsSet() const ​

Checks whether MemoryWs_Optional has been set.

public inline void SetMemoryWsToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsMemoryWsNull() const ​

Checks whether MemoryWs_Optional is set to null.

public inline FRHAPI_PexStat&GetMemoryVb() ​

Gets the value of MemoryVb_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetMemoryVb() const ​

Gets the value of MemoryVb_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetMemoryVb(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of MemoryVb_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetMemoryVb(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of MemoryVb_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetMemoryVbOrNull() ​

Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetMemoryVbOrNull() const ​

Returns a pointer to MemoryVb_Optional, if it has been set, otherwise returns nullptr.

public inline void SetMemoryVb(const FRHAPI_PexStat & NewValue) ​

Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true.

public inline void SetMemoryVb(FRHAPI_PexStat && NewValue) ​

Sets the value of MemoryVb_Optional and also sets MemoryVb_IsSet to true using move semantics.

public inline void ClearMemoryVb() ​

Clears the value of MemoryVb_Optional and sets MemoryVb_IsSet to false.

public inline bool IsMemoryVbSet() const ​

Checks whether MemoryVb_Optional has been set.

public inline void SetMemoryVbToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsMemoryVbNull() const ​

Checks whether MemoryVb_Optional is set to null.

public inline FRHAPI_PexStat&GetCpuProcess() ​

Gets the value of CpuProcess_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetCpuProcess() const ​

Gets the value of CpuProcess_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetCpuProcess(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of CpuProcess_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetCpuProcess(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of CpuProcess_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetCpuProcessOrNull() ​

Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetCpuProcessOrNull() const ​

Returns a pointer to CpuProcess_Optional, if it has been set, otherwise returns nullptr.

public inline void SetCpuProcess(const FRHAPI_PexStat & NewValue) ​

Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true.

public inline void SetCpuProcess(FRHAPI_PexStat && NewValue) ​

Sets the value of CpuProcess_Optional and also sets CpuProcess_IsSet to true using move semantics.

public inline void ClearCpuProcess() ​

Clears the value of CpuProcess_Optional and sets CpuProcess_IsSet to false.

public inline bool IsCpuProcessSet() const ​

Checks whether CpuProcess_Optional has been set.

public inline void SetCpuProcessToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsCpuProcessNull() const ​

Checks whether CpuProcess_Optional is set to null.

public inline FRHAPI_PexStat&GetPing() ​

Gets the value of Ping_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetPing() const ​

Gets the value of Ping_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetPing(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of Ping_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPing(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of Ping_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetPingOrNull() ​

Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetPingOrNull() const ​

Returns a pointer to Ping_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPing(const FRHAPI_PexStat & NewValue) ​

Sets the value of Ping_Optional and also sets Ping_IsSet to true.

public inline void SetPing(FRHAPI_PexStat && NewValue) ​

Sets the value of Ping_Optional and also sets Ping_IsSet to true using move semantics.

public inline void ClearPing() ​

Clears the value of Ping_Optional and sets Ping_IsSet to false.

public inline bool IsPingSet() const ​

Checks whether Ping_Optional has been set.

public inline void SetPingToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsPingNull() const ​

Checks whether Ping_Optional is set to null.

public inline FRHAPI_PexStat&GetInPackets() ​

Gets the value of InPackets_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetInPackets() const ​

Gets the value of InPackets_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetInPackets(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of InPackets_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetInPackets(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of InPackets_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetInPacketsOrNull() ​

Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetInPacketsOrNull() const ​

Returns a pointer to InPackets_Optional, if it has been set, otherwise returns nullptr.

public inline void SetInPackets(const FRHAPI_PexStat & NewValue) ​

Sets the value of InPackets_Optional and also sets InPackets_IsSet to true.

public inline void SetInPackets(FRHAPI_PexStat && NewValue) ​

Sets the value of InPackets_Optional and also sets InPackets_IsSet to true using move semantics.

public inline void ClearInPackets() ​

Clears the value of InPackets_Optional and sets InPackets_IsSet to false.

public inline bool IsInPacketsSet() const ​

Checks whether InPackets_Optional has been set.

public inline void SetInPacketsToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsInPacketsNull() const ​

Checks whether InPackets_Optional is set to null.

public inline FRHAPI_PexStat&GetOutPackets() ​

Gets the value of OutPackets_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetOutPackets() const ​

Gets the value of OutPackets_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetOutPackets(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of OutPackets_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetOutPackets(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of OutPackets_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetOutPacketsOrNull() ​

Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetOutPacketsOrNull() const ​

Returns a pointer to OutPackets_Optional, if it has been set, otherwise returns nullptr.

public inline void SetOutPackets(const FRHAPI_PexStat & NewValue) ​

Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true.

public inline void SetOutPackets(FRHAPI_PexStat && NewValue) ​

Sets the value of OutPackets_Optional and also sets OutPackets_IsSet to true using move semantics.

public inline void ClearOutPackets() ​

Clears the value of OutPackets_Optional and sets OutPackets_IsSet to false.

public inline bool IsOutPacketsSet() const ​

Checks whether OutPackets_Optional has been set.

public inline void SetOutPacketsToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsOutPacketsNull() const ​

Checks whether OutPackets_Optional is set to null.

public inline FRHAPI_PexStat&GetTotalPackets() ​

Gets the value of TotalPackets_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTotalPackets() const ​

Gets the value of TotalPackets_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTotalPackets(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of TotalPackets_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetTotalPackets(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of TotalPackets_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetTotalPacketsOrNull() ​

Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetTotalPacketsOrNull() const ​

Returns a pointer to TotalPackets_Optional, if it has been set, otherwise returns nullptr.

public inline void SetTotalPackets(const FRHAPI_PexStat & NewValue) ​

Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true.

public inline void SetTotalPackets(FRHAPI_PexStat && NewValue) ​

Sets the value of TotalPackets_Optional and also sets TotalPackets_IsSet to true using move semantics.

public inline void ClearTotalPackets() ​

Clears the value of TotalPackets_Optional and sets TotalPackets_IsSet to false.

public inline bool IsTotalPacketsSet() const ​

Checks whether TotalPackets_Optional has been set.

public inline void SetTotalPacketsToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsTotalPacketsNull() const ​

Checks whether TotalPackets_Optional is set to null.

public inline FRHAPI_PexStat&GetInPacketLoss() ​

Gets the value of InPacketLoss_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetInPacketLoss() const ​

Gets the value of InPacketLoss_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetInPacketLoss(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of InPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetInPacketLoss(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of InPacketLoss_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetInPacketLossOrNull() ​

Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetInPacketLossOrNull() const ​

Returns a pointer to InPacketLoss_Optional, if it has been set, otherwise returns nullptr.

public inline void SetInPacketLoss(const FRHAPI_PexStat & NewValue) ​

Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true.

public inline void SetInPacketLoss(FRHAPI_PexStat && NewValue) ​

Sets the value of InPacketLoss_Optional and also sets InPacketLoss_IsSet to true using move semantics.

public inline void ClearInPacketLoss() ​

Clears the value of InPacketLoss_Optional and sets InPacketLoss_IsSet to false.

public inline bool IsInPacketLossSet() const ​

Checks whether InPacketLoss_Optional has been set.

public inline void SetInPacketLossToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsInPacketLossNull() const ​

Checks whether InPacketLoss_Optional is set to null.

public inline FRHAPI_PexStat&GetOutPacketLoss() ​

Gets the value of OutPacketLoss_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetOutPacketLoss() const ​

Gets the value of OutPacketLoss_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetOutPacketLoss(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of OutPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetOutPacketLoss(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of OutPacketLoss_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetOutPacketLossOrNull() ​

Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetOutPacketLossOrNull() const ​

Returns a pointer to OutPacketLoss_Optional, if it has been set, otherwise returns nullptr.

public inline void SetOutPacketLoss(const FRHAPI_PexStat & NewValue) ​

Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true.

public inline void SetOutPacketLoss(FRHAPI_PexStat && NewValue) ​

Sets the value of OutPacketLoss_Optional and also sets OutPacketLoss_IsSet to true using move semantics.

public inline void ClearOutPacketLoss() ​

Clears the value of OutPacketLoss_Optional and sets OutPacketLoss_IsSet to false.

public inline bool IsOutPacketLossSet() const ​

Checks whether OutPacketLoss_Optional has been set.

public inline void SetOutPacketLossToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsOutPacketLossNull() const ​

Checks whether OutPacketLoss_Optional is set to null.

public inline FRHAPI_PexStat&GetTotalPacketLoss() ​

Gets the value of TotalPacketLoss_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTotalPacketLoss() const ​

Gets the value of TotalPacketLoss_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTotalPacketLoss(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of TotalPacketLoss_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetTotalPacketLoss(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of TotalPacketLoss_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetTotalPacketLossOrNull() ​

Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetTotalPacketLossOrNull() const ​

Returns a pointer to TotalPacketLoss_Optional, if it has been set, otherwise returns nullptr.

public inline void SetTotalPacketLoss(const FRHAPI_PexStat & NewValue) ​

Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true.

public inline void SetTotalPacketLoss(FRHAPI_PexStat && NewValue) ​

Sets the value of TotalPacketLoss_Optional and also sets TotalPacketLoss_IsSet to true using move semantics.

public inline void ClearTotalPacketLoss() ​

Clears the value of TotalPacketLoss_Optional and sets TotalPacketLoss_IsSet to false.

public inline bool IsTotalPacketLossSet() const ​

Checks whether TotalPacketLoss_Optional has been set.

public inline void SetTotalPacketLossToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsTotalPacketLossNull() const ​

Checks whether TotalPacketLoss_Optional is set to null.

public inline FRHAPI_PexStat&GetInPacketLossPct() ​

Gets the value of InPacketLossPct_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetInPacketLossPct() const ​

Gets the value of InPacketLossPct_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetInPacketLossPct(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of InPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetInPacketLossPct(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of InPacketLossPct_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetInPacketLossPctOrNull() ​

Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetInPacketLossPctOrNull() const ​

Returns a pointer to InPacketLossPct_Optional, if it has been set, otherwise returns nullptr.

public inline void SetInPacketLossPct(const FRHAPI_PexStat & NewValue) ​

Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true.

public inline void SetInPacketLossPct(FRHAPI_PexStat && NewValue) ​

Sets the value of InPacketLossPct_Optional and also sets InPacketLossPct_IsSet to true using move semantics.

public inline void ClearInPacketLossPct() ​

Clears the value of InPacketLossPct_Optional and sets InPacketLossPct_IsSet to false.

public inline bool IsInPacketLossPctSet() const ​

Checks whether InPacketLossPct_Optional has been set.

public inline void SetInPacketLossPctToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsInPacketLossPctNull() const ​

Checks whether InPacketLossPct_Optional is set to null.

public inline FRHAPI_PexStat&GetOutPacketLossPct() ​

Gets the value of OutPacketLossPct_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetOutPacketLossPct() const ​

Gets the value of OutPacketLossPct_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetOutPacketLossPct(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of OutPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetOutPacketLossPct(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of OutPacketLossPct_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetOutPacketLossPctOrNull() ​

Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetOutPacketLossPctOrNull() const ​

Returns a pointer to OutPacketLossPct_Optional, if it has been set, otherwise returns nullptr.

public inline void SetOutPacketLossPct(const FRHAPI_PexStat & NewValue) ​

Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true.

public inline void SetOutPacketLossPct(FRHAPI_PexStat && NewValue) ​

Sets the value of OutPacketLossPct_Optional and also sets OutPacketLossPct_IsSet to true using move semantics.

public inline void ClearOutPacketLossPct() ​

Clears the value of OutPacketLossPct_Optional and sets OutPacketLossPct_IsSet to false.

public inline bool IsOutPacketLossPctSet() const ​

Checks whether OutPacketLossPct_Optional has been set.

public inline void SetOutPacketLossPctToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsOutPacketLossPctNull() const ​

Checks whether OutPacketLossPct_Optional is set to null.

public inline FRHAPI_PexStat&GetTotalPacketLossPct() ​

Gets the value of TotalPacketLossPct_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTotalPacketLossPct() const ​

Gets the value of TotalPacketLossPct_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetTotalPacketLossPct(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of TotalPacketLossPct_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetTotalPacketLossPct(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of TotalPacketLossPct_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetTotalPacketLossPctOrNull() ​

Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetTotalPacketLossPctOrNull() const ​

Returns a pointer to TotalPacketLossPct_Optional, if it has been set, otherwise returns nullptr.

public inline void SetTotalPacketLossPct(const FRHAPI_PexStat & NewValue) ​

Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true.

public inline void SetTotalPacketLossPct(FRHAPI_PexStat && NewValue) ​

Sets the value of TotalPacketLossPct_Optional and also sets TotalPacketLossPct_IsSet to true using move semantics.

public inline void ClearTotalPacketLossPct() ​

Clears the value of TotalPacketLossPct_Optional and sets TotalPacketLossPct_IsSet to false.

public inline bool IsTotalPacketLossPctSet() const ​

Checks whether TotalPacketLossPct_Optional has been set.

public inline void SetTotalPacketLossPctToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsTotalPacketLossPctNull() const ​

Checks whether TotalPacketLossPct_Optional is set to null.

public inline FRHAPI_PexCount&GetTotalDisconnects() ​

Gets the value of TotalDisconnects_Optional, regardless of it having been set.

public inline const FRHAPI_PexCount&GetTotalDisconnects() const ​

Gets the value of TotalDisconnects_Optional, regardless of it having been set.

public inline const FRHAPI_PexCount&GetTotalDisconnects(const FRHAPI_PexCount & DefaultValue) const ​

Gets the value of TotalDisconnects_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetTotalDisconnects(FRHAPI_PexCount & OutValue) const ​

Fills OutValue with the value of TotalDisconnects_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexCount*GetTotalDisconnectsOrNull() ​

Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexCount*GetTotalDisconnectsOrNull() const ​

Returns a pointer to TotalDisconnects_Optional, if it has been set, otherwise returns nullptr.

public inline void SetTotalDisconnects(const FRHAPI_PexCount & NewValue) ​

Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true.

public inline void SetTotalDisconnects(FRHAPI_PexCount && NewValue) ​

Sets the value of TotalDisconnects_Optional and also sets TotalDisconnects_IsSet to true using move semantics.

public inline void ClearTotalDisconnects() ​

Clears the value of TotalDisconnects_Optional and sets TotalDisconnects_IsSet to false.

public inline bool IsTotalDisconnectsSet() const ​

Checks whether TotalDisconnects_Optional has been set.

public inline void SetTotalDisconnectsToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsTotalDisconnectsNull() const ​

Checks whether TotalDisconnects_Optional is set to null.

public inline FRHAPI_PexCount&GetMatchDuration() ​

Gets the value of MatchDuration_Optional, regardless of it having been set.

public inline const FRHAPI_PexCount&GetMatchDuration() const ​

Gets the value of MatchDuration_Optional, regardless of it having been set.

public inline const FRHAPI_PexCount&GetMatchDuration(const FRHAPI_PexCount & DefaultValue) const ​

Gets the value of MatchDuration_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetMatchDuration(FRHAPI_PexCount & OutValue) const ​

Fills OutValue with the value of MatchDuration_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexCount*GetMatchDurationOrNull() ​

Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexCount*GetMatchDurationOrNull() const ​

Returns a pointer to MatchDuration_Optional, if it has been set, otherwise returns nullptr.

public inline void SetMatchDuration(const FRHAPI_PexCount & NewValue) ​

Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true.

public inline void SetMatchDuration(FRHAPI_PexCount && NewValue) ​

Sets the value of MatchDuration_Optional and also sets MatchDuration_IsSet to true using move semantics.

public inline void ClearMatchDuration() ​

Clears the value of MatchDuration_Optional and sets MatchDuration_IsSet to false.

public inline bool IsMatchDurationSet() const ​

Checks whether MatchDuration_Optional has been set.

public inline void SetMatchDurationToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsMatchDurationNull() const ​

Checks whether MatchDuration_Optional is set to null.

public inline FRHAPI_PexStat&GetGameThreadTime() ​

Gets the value of GameThreadTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetGameThreadTime() const ​

Gets the value of GameThreadTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetGameThreadTime(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of GameThreadTime_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetGameThreadTime(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of GameThreadTime_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetGameThreadTimeOrNull() ​

Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetGameThreadTimeOrNull() const ​

Returns a pointer to GameThreadTime_Optional, if it has been set, otherwise returns nullptr.

public inline void SetGameThreadTime(const FRHAPI_PexStat & NewValue) ​

Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true.

public inline void SetGameThreadTime(FRHAPI_PexStat && NewValue) ​

Sets the value of GameThreadTime_Optional and also sets GameThreadTime_IsSet to true using move semantics.

public inline void ClearGameThreadTime() ​

Clears the value of GameThreadTime_Optional and sets GameThreadTime_IsSet to false.

public inline bool IsGameThreadTimeSet() const ​

Checks whether GameThreadTime_Optional has been set.

public inline void SetGameThreadTimeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsGameThreadTimeNull() const ​

Checks whether GameThreadTime_Optional is set to null.

public inline FRHAPI_PexStat&GetRenderThreadTime() ​

Gets the value of RenderThreadTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetRenderThreadTime() const ​

Gets the value of RenderThreadTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetRenderThreadTime(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of RenderThreadTime_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetRenderThreadTime(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of RenderThreadTime_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetRenderThreadTimeOrNull() ​

Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetRenderThreadTimeOrNull() const ​

Returns a pointer to RenderThreadTime_Optional, if it has been set, otherwise returns nullptr.

public inline void SetRenderThreadTime(const FRHAPI_PexStat & NewValue) ​

Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true.

public inline void SetRenderThreadTime(FRHAPI_PexStat && NewValue) ​

Sets the value of RenderThreadTime_Optional and also sets RenderThreadTime_IsSet to true using move semantics.

public inline void ClearRenderThreadTime() ​

Clears the value of RenderThreadTime_Optional and sets RenderThreadTime_IsSet to false.

public inline bool IsRenderThreadTimeSet() const ​

Checks whether RenderThreadTime_Optional has been set.

public inline void SetRenderThreadTimeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsRenderThreadTimeNull() const ​

Checks whether RenderThreadTime_Optional is set to null.

public inline FRHAPI_PexStat&GetGpuTime() ​

Gets the value of GpuTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetGpuTime() const ​

Gets the value of GpuTime_Optional, regardless of it having been set.

public inline const FRHAPI_PexStat&GetGpuTime(const FRHAPI_PexStat & DefaultValue) const ​

Gets the value of GpuTime_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetGpuTime(FRHAPI_PexStat & OutValue) const ​

Fills OutValue with the value of GpuTime_Optional and returns true if it has been set, otherwise returns false.

public inline FRHAPI_PexStat*GetGpuTimeOrNull() ​

Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr.

public inline const FRHAPI_PexStat*GetGpuTimeOrNull() const ​

Returns a pointer to GpuTime_Optional, if it has been set, otherwise returns nullptr.

public inline void SetGpuTime(const FRHAPI_PexStat & NewValue) ​

Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true.

public inline void SetGpuTime(FRHAPI_PexStat && NewValue) ​

Sets the value of GpuTime_Optional and also sets GpuTime_IsSet to true using move semantics.

public inline void ClearGpuTime() ​

Clears the value of GpuTime_Optional and sets GpuTime_IsSet to false.

public inline bool IsGpuTimeSet() const ​

Checks whether GpuTime_Optional has been set.

public inline void SetGpuTimeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsGpuTimeNull() const ​

Checks whether GpuTime_Optional is set to null.

public inline FString & GetMatchId() ​

Gets the value of MatchId.

public inline const FString & GetMatchId() const ​

Gets the value of MatchId.

public inline void SetMatchId(const FString & NewValue) ​

Sets the value of MatchId.

public inline void SetMatchId(FString && NewValue) ​

Sets the value of MatchId using move semantics.

public inline FString & GetRegionId() ​

Gets the value of RegionId_Optional, regardless of it having been set.

public inline const FString & GetRegionId() const ​

Gets the value of RegionId_Optional, regardless of it having been set.

public inline const FString & GetRegionId(const FString & DefaultValue) const ​

Gets the value of RegionId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetRegionId(FString & OutValue) const ​

Fills OutValue with the value of RegionId_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetRegionIdOrNull() ​

Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetRegionIdOrNull() const ​

Returns a pointer to RegionId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetRegionId(const FString & NewValue) ​

Sets the value of RegionId_Optional and also sets RegionId_IsSet to true.

public inline void SetRegionId(FString && NewValue) ​

Sets the value of RegionId_Optional and also sets RegionId_IsSet to true using move semantics.

public inline void ClearRegionId() ​

Clears the value of RegionId_Optional and sets RegionId_IsSet to false.

public inline bool IsRegionIdSet() const ​

Checks whether RegionId_Optional has been set.

public inline void SetRegionIdToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsRegionIdNull() const ​

Checks whether RegionId_Optional is set to null.

public inline FString & GetServerId() ​

Gets the value of ServerId_Optional, regardless of it having been set.

public inline const FString & GetServerId() const ​

Gets the value of ServerId_Optional, regardless of it having been set.

public inline const FString & GetServerId(const FString & DefaultValue) const ​

Gets the value of ServerId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetServerId(FString & OutValue) const ​

Fills OutValue with the value of ServerId_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetServerIdOrNull() ​

Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetServerIdOrNull() const ​

Returns a pointer to ServerId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetServerId(const FString & NewValue) ​

Sets the value of ServerId_Optional and also sets ServerId_IsSet to true.

public inline void SetServerId(FString && NewValue) ​

Sets the value of ServerId_Optional and also sets ServerId_IsSet to true using move semantics.

public inline void ClearServerId() ​

Clears the value of ServerId_Optional and sets ServerId_IsSet to false.

public inline bool IsServerIdSet() const ​

Checks whether ServerId_Optional has been set.

public inline void SetServerIdToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsServerIdNull() const ​

Checks whether ServerId_Optional is set to null.

public inline FString & GetAllocationId() ​

Gets the value of AllocationId_Optional, regardless of it having been set.

public inline const FString & GetAllocationId() const ​

Gets the value of AllocationId_Optional, regardless of it having been set.

public inline const FString & GetAllocationId(const FString & DefaultValue) const ​

Gets the value of AllocationId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetAllocationId(FString & OutValue) const ​

Fills OutValue with the value of AllocationId_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetAllocationIdOrNull() ​

Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetAllocationIdOrNull() const ​

Returns a pointer to AllocationId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetAllocationId(const FString & NewValue) ​

Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true.

public inline void SetAllocationId(FString && NewValue) ​

Sets the value of AllocationId_Optional and also sets AllocationId_IsSet to true using move semantics.

public inline void ClearAllocationId() ​

Clears the value of AllocationId_Optional and sets AllocationId_IsSet to false.

public inline bool IsAllocationIdSet() const ​

Checks whether AllocationId_Optional has been set.

public inline void SetAllocationIdToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsAllocationIdNull() const ​

Checks whether AllocationId_Optional is set to null.

public inline FString & GetDatacenterProvider() ​

Gets the value of DatacenterProvider_Optional, regardless of it having been set.

public inline const FString & GetDatacenterProvider() const ​

Gets the value of DatacenterProvider_Optional, regardless of it having been set.

public inline const FString & GetDatacenterProvider(const FString & DefaultValue) const ​

Gets the value of DatacenterProvider_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDatacenterProvider(FString & OutValue) const ​

Fills OutValue with the value of DatacenterProvider_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetDatacenterProviderOrNull() ​

Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetDatacenterProviderOrNull() const ​

Returns a pointer to DatacenterProvider_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDatacenterProvider(const FString & NewValue) ​

Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true.

public inline void SetDatacenterProvider(FString && NewValue) ​

Sets the value of DatacenterProvider_Optional and also sets DatacenterProvider_IsSet to true using move semantics.

public inline void ClearDatacenterProvider() ​

Clears the value of DatacenterProvider_Optional and sets DatacenterProvider_IsSet to false.

public inline bool IsDatacenterProviderSet() const ​

Checks whether DatacenterProvider_Optional has been set.

public inline void SetDatacenterProviderToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsDatacenterProviderNull() const ​

Checks whether DatacenterProvider_Optional is set to null.

public inline FString & GetDatacenterLocation() ​

Gets the value of DatacenterLocation_Optional, regardless of it having been set.

public inline const FString & GetDatacenterLocation() const ​

Gets the value of DatacenterLocation_Optional, regardless of it having been set.

public inline const FString & GetDatacenterLocation(const FString & DefaultValue) const ​

Gets the value of DatacenterLocation_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDatacenterLocation(FString & OutValue) const ​

Fills OutValue with the value of DatacenterLocation_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetDatacenterLocationOrNull() ​

Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetDatacenterLocationOrNull() const ​

Returns a pointer to DatacenterLocation_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDatacenterLocation(const FString & NewValue) ​

Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true.

public inline void SetDatacenterLocation(FString && NewValue) ​

Sets the value of DatacenterLocation_Optional and also sets DatacenterLocation_IsSet to true using move semantics.

public inline void ClearDatacenterLocation() ​

Clears the value of DatacenterLocation_Optional and sets DatacenterLocation_IsSet to false.

public inline bool IsDatacenterLocationSet() const ​

Checks whether DatacenterLocation_Optional has been set.

public inline void SetDatacenterLocationToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsDatacenterLocationNull() const ​

Checks whether DatacenterLocation_Optional is set to null.

public inline FString & GetAddressIp() ​

Gets the value of AddressIp_Optional, regardless of it having been set.

public inline const FString & GetAddressIp() const ​

Gets the value of AddressIp_Optional, regardless of it having been set.

public inline const FString & GetAddressIp(const FString & DefaultValue) const ​

Gets the value of AddressIp_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetAddressIp(FString & OutValue) const ​

Fills OutValue with the value of AddressIp_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetAddressIpOrNull() ​

Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetAddressIpOrNull() const ​

Returns a pointer to AddressIp_Optional, if it has been set, otherwise returns nullptr.

public inline void SetAddressIp(const FString & NewValue) ​

Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true.

public inline void SetAddressIp(FString && NewValue) ​

Sets the value of AddressIp_Optional and also sets AddressIp_IsSet to true using move semantics.

public inline void ClearAddressIp() ​

Clears the value of AddressIp_Optional and sets AddressIp_IsSet to false.

public inline bool IsAddressIpSet() const ​

Checks whether AddressIp_Optional has been set.

public inline void SetAddressIpToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsAddressIpNull() const ​

Checks whether AddressIp_Optional is set to null.

public inline FString & GetMapName() ​

Gets the value of MapName_Optional, regardless of it having been set.

public inline const FString & GetMapName() const ​

Gets the value of MapName_Optional, regardless of it having been set.

public inline const FString & GetMapName(const FString & DefaultValue) const ​

Gets the value of MapName_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetMapName(FString & OutValue) const ​

Fills OutValue with the value of MapName_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetMapNameOrNull() ​

Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetMapNameOrNull() const ​

Returns a pointer to MapName_Optional, if it has been set, otherwise returns nullptr.

public inline void SetMapName(const FString & NewValue) ​

Sets the value of MapName_Optional and also sets MapName_IsSet to true.

public inline void SetMapName(FString && NewValue) ​

Sets the value of MapName_Optional and also sets MapName_IsSet to true using move semantics.

public inline void ClearMapName() ​

Clears the value of MapName_Optional and sets MapName_IsSet to false.

public inline bool IsMapNameSet() const ​

Checks whether MapName_Optional has been set.

public inline void SetMapNameToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsMapNameNull() const ​

Checks whether MapName_Optional is set to null.

public inline FString & GetGameMode() ​

Gets the value of GameMode_Optional, regardless of it having been set.

public inline const FString & GetGameMode() const ​

Gets the value of GameMode_Optional, regardless of it having been set.

public inline const FString & GetGameMode(const FString & DefaultValue) const ​

Gets the value of GameMode_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetGameMode(FString & OutValue) const ​

Fills OutValue with the value of GameMode_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetGameModeOrNull() ​

Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetGameModeOrNull() const ​

Returns a pointer to GameMode_Optional, if it has been set, otherwise returns nullptr.

public inline void SetGameMode(const FString & NewValue) ​

Sets the value of GameMode_Optional and also sets GameMode_IsSet to true.

public inline void SetGameMode(FString && NewValue) ​

Sets the value of GameMode_Optional and also sets GameMode_IsSet to true using move semantics.

public inline void ClearGameMode() ​

Clears the value of GameMode_Optional and sets GameMode_IsSet to false.

public inline bool IsGameModeSet() const ​

Checks whether GameMode_Optional has been set.

public inline void SetGameModeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsGameModeNull() const ​

Checks whether GameMode_Optional is set to null.

public inline FString & GetMatchmakingProfileId() ​

Gets the value of MatchmakingProfileId_Optional, regardless of it having been set.

public inline const FString & GetMatchmakingProfileId() const ​

Gets the value of MatchmakingProfileId_Optional, regardless of it having been set.

public inline const FString & GetMatchmakingProfileId(const FString & DefaultValue) const ​

Gets the value of MatchmakingProfileId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetMatchmakingProfileId(FString & OutValue) const ​

Fills OutValue with the value of MatchmakingProfileId_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetMatchmakingProfileIdOrNull() ​

Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetMatchmakingProfileIdOrNull() const ​

Returns a pointer to MatchmakingProfileId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetMatchmakingProfileId(const FString & NewValue) ​

Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true.

public inline void SetMatchmakingProfileId(FString && NewValue) ​

Sets the value of MatchmakingProfileId_Optional and also sets MatchmakingProfileId_IsSet to true using move semantics.

public inline void ClearMatchmakingProfileId() ​

Clears the value of MatchmakingProfileId_Optional and sets MatchmakingProfileId_IsSet to false.

public inline bool IsMatchmakingProfileIdSet() const ​

Checks whether MatchmakingProfileId_Optional has been set.

public inline void SetMatchmakingProfileIdToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsMatchmakingProfileIdNull() const ​

Checks whether MatchmakingProfileId_Optional is set to null.

public inline int32 & GetExpectedTeamSize() ​

Gets the value of ExpectedTeamSize_Optional, regardless of it having been set.

public inline const int32 & GetExpectedTeamSize() const ​

Gets the value of ExpectedTeamSize_Optional, regardless of it having been set.

public inline const int32 & GetExpectedTeamSize(const int32 & DefaultValue) const ​

Gets the value of ExpectedTeamSize_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetExpectedTeamSize(int32 & OutValue) const ​

Fills OutValue with the value of ExpectedTeamSize_Optional and returns true if it has been set, otherwise returns false.

public inline int32 * GetExpectedTeamSizeOrNull() ​

Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr.

public inline const int32 * GetExpectedTeamSizeOrNull() const ​

Returns a pointer to ExpectedTeamSize_Optional, if it has been set, otherwise returns nullptr.

public inline void SetExpectedTeamSize(const int32 & NewValue) ​

Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true.

public inline void SetExpectedTeamSize(int32 && NewValue) ​

Sets the value of ExpectedTeamSize_Optional and also sets ExpectedTeamSize_IsSet to true using move semantics.

public inline void ClearExpectedTeamSize() ​

Clears the value of ExpectedTeamSize_Optional and sets ExpectedTeamSize_IsSet to false.

public inline bool IsExpectedTeamSizeSet() const ​

Checks whether ExpectedTeamSize_Optional has been set.

public inline bool IsExpectedTeamSizeDefaultValue() const ​

Returns true if ExpectedTeamSize_Optional is set and matches the default value.

public inline void SetExpectedTeamSizeToDefault() ​

Sets the value of ExpectedTeamSize_Optional to its default and also sets ExpectedTeamSize_IsSet to true.

public inline void SetExpectedTeamSizeToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsExpectedTeamSizeNull() const ​

Checks whether ExpectedTeamSize_Optional is set to null.

public inline int32 & GetExpectedPlayerCount() ​

Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set.

public inline const int32 & GetExpectedPlayerCount() const ​

Gets the value of ExpectedPlayerCount_Optional, regardless of it having been set.

public inline const int32 & GetExpectedPlayerCount(const int32 & DefaultValue) const ​

Gets the value of ExpectedPlayerCount_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetExpectedPlayerCount(int32 & OutValue) const ​

Fills OutValue with the value of ExpectedPlayerCount_Optional and returns true if it has been set, otherwise returns false.

public inline int32 * GetExpectedPlayerCountOrNull() ​

Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr.

public inline const int32 * GetExpectedPlayerCountOrNull() const ​

Returns a pointer to ExpectedPlayerCount_Optional, if it has been set, otherwise returns nullptr.

public inline void SetExpectedPlayerCount(const int32 & NewValue) ​

Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true.

public inline void SetExpectedPlayerCount(int32 && NewValue) ​

Sets the value of ExpectedPlayerCount_Optional and also sets ExpectedPlayerCount_IsSet to true using move semantics.

public inline void ClearExpectedPlayerCount() ​

Clears the value of ExpectedPlayerCount_Optional and sets ExpectedPlayerCount_IsSet to false.

public inline bool IsExpectedPlayerCountSet() const ​

Checks whether ExpectedPlayerCount_Optional has been set.

public inline bool IsExpectedPlayerCountDefaultValue() const ​

Returns true if ExpectedPlayerCount_Optional is set and matches the default value.

public inline void SetExpectedPlayerCountToDefault() ​

Sets the value of ExpectedPlayerCount_Optional to its default and also sets ExpectedPlayerCount_IsSet to true.

public inline void SetExpectedPlayerCountToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsExpectedPlayerCountNull() const ​

Checks whether ExpectedPlayerCount_Optional is set to null.

public inline FGuid & GetHostPlayerUuid() ​

Gets the value of HostPlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetHostPlayerUuid() const ​

Gets the value of HostPlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetHostPlayerUuid(const FGuid & DefaultValue) const ​

Gets the value of HostPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetHostPlayerUuid(FGuid & OutValue) const ​

Fills OutValue with the value of HostPlayerUuid_Optional and returns true if it has been set, otherwise returns false.

public inline FGuid * GetHostPlayerUuidOrNull() ​

Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline const FGuid * GetHostPlayerUuidOrNull() const ​

Returns a pointer to HostPlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline void SetHostPlayerUuid(const FGuid & NewValue) ​

Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true.

public inline void SetHostPlayerUuid(FGuid && NewValue) ​

Sets the value of HostPlayerUuid_Optional and also sets HostPlayerUuid_IsSet to true using move semantics.

public inline void ClearHostPlayerUuid() ​

Clears the value of HostPlayerUuid_Optional and sets HostPlayerUuid_IsSet to false.

public inline bool IsHostPlayerUuidSet() const ​

Checks whether HostPlayerUuid_Optional has been set.

public inline void SetHostPlayerUuidToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsHostPlayerUuidNull() const ​

Checks whether HostPlayerUuid_Optional is set to null.

public inline FGuid & GetOwningPlayerUuid() ​

Gets the value of OwningPlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetOwningPlayerUuid() const ​

Gets the value of OwningPlayerUuid_Optional, regardless of it having been set.

public inline const FGuid & GetOwningPlayerUuid(const FGuid & DefaultValue) const ​

Gets the value of OwningPlayerUuid_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetOwningPlayerUuid(FGuid & OutValue) const ​

Fills OutValue with the value of OwningPlayerUuid_Optional and returns true if it has been set, otherwise returns false.

public inline FGuid * GetOwningPlayerUuidOrNull() ​

Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline const FGuid * GetOwningPlayerUuidOrNull() const ​

Returns a pointer to OwningPlayerUuid_Optional, if it has been set, otherwise returns nullptr.

public inline void SetOwningPlayerUuid(const FGuid & NewValue) ​

Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true.

public inline void SetOwningPlayerUuid(FGuid && NewValue) ​

Sets the value of OwningPlayerUuid_Optional and also sets OwningPlayerUuid_IsSet to true using move semantics.

public inline void ClearOwningPlayerUuid() ​

Clears the value of OwningPlayerUuid_Optional and sets OwningPlayerUuid_IsSet to false.

public inline bool IsOwningPlayerUuidSet() const ​

Checks whether OwningPlayerUuid_Optional has been set.

public inline void SetOwningPlayerUuidToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsOwningPlayerUuidNull() const ​

Checks whether OwningPlayerUuid_Optional is set to null.

public inline FString & GetVersion() ​

Gets the value of Version_Optional, regardless of it having been set.

public inline const FString & GetVersion() const ​

Gets the value of Version_Optional, regardless of it having been set.

public inline const FString & GetVersion(const FString & DefaultValue) const ​

Gets the value of Version_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetVersion(FString & OutValue) const ​

Fills OutValue with the value of Version_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetVersionOrNull() ​

Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetVersionOrNull() const ​

Returns a pointer to Version_Optional, if it has been set, otherwise returns nullptr.

public inline void SetVersion(const FString & NewValue) ​

Sets the value of Version_Optional and also sets Version_IsSet to true.

public inline void SetVersion(FString && NewValue) ​

Sets the value of Version_Optional and also sets Version_IsSet to true using move semantics.

public inline void ClearVersion() ​

Clears the value of Version_Optional and sets Version_IsSet to false.

public inline bool IsVersionSet() const ​

Checks whether Version_Optional has been set.

public inline void SetVersionToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsVersionNull() const ​

Checks whether Version_Optional is set to null.

public inline FString & GetDeviceInfo() ​

Gets the value of DeviceInfo_Optional, regardless of it having been set.

public inline const FString & GetDeviceInfo() const ​

Gets the value of DeviceInfo_Optional, regardless of it having been set.

public inline const FString & GetDeviceInfo(const FString & DefaultValue) const ​

Gets the value of DeviceInfo_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetDeviceInfo(FString & OutValue) const ​

Fills OutValue with the value of DeviceInfo_Optional and returns true if it has been set, otherwise returns false.

public inline FString * GetDeviceInfoOrNull() ​

Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr.

public inline const FString * GetDeviceInfoOrNull() const ​

Returns a pointer to DeviceInfo_Optional, if it has been set, otherwise returns nullptr.

public inline void SetDeviceInfo(const FString & NewValue) ​

Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true.

public inline void SetDeviceInfo(FString && NewValue) ​

Sets the value of DeviceInfo_Optional and also sets DeviceInfo_IsSet to true using move semantics.

public inline void ClearDeviceInfo() ​

Clears the value of DeviceInfo_Optional and sets DeviceInfo_IsSet to false.

public inline bool IsDeviceInfoSet() const ​

Checks whether DeviceInfo_Optional has been set.

public inline void SetDeviceInfoToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsDeviceInfoNull() const ​

Checks whether DeviceInfo_Optional is set to null.

public inline ERHAPI_MatchPlatform & GetPlatformId() ​

Gets the value of PlatformId_Optional, regardless of it having been set.

public inline const ERHAPI_MatchPlatform & GetPlatformId() const ​

Gets the value of PlatformId_Optional, regardless of it having been set.

public inline const ERHAPI_MatchPlatform & GetPlatformId(const ERHAPI_MatchPlatform & DefaultValue) const ​

Gets the value of PlatformId_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetPlatformId(ERHAPI_MatchPlatform & OutValue) const ​

Fills OutValue with the value of PlatformId_Optional and returns true if it has been set, otherwise returns false.

public inline ERHAPI_MatchPlatform * GetPlatformIdOrNull() ​

Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr.

public inline const ERHAPI_MatchPlatform * GetPlatformIdOrNull() const ​

Returns a pointer to PlatformId_Optional, if it has been set, otherwise returns nullptr.

public inline void SetPlatformId(const ERHAPI_MatchPlatform & NewValue) ​

Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true.

public inline void SetPlatformId(ERHAPI_MatchPlatform && NewValue) ​

Sets the value of PlatformId_Optional and also sets PlatformId_IsSet to true using move semantics.

public inline void ClearPlatformId() ​

Clears the value of PlatformId_Optional and sets PlatformId_IsSet to false.

public inline bool IsPlatformIdSet() const ​

Checks whether PlatformId_Optional has been set.

public inline void SetPlatformIdToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsPlatformIdNull() const ​

Checks whether PlatformId_Optional is set to null.

public inline TMap< FString, FString > & GetCustomData() ​

Gets the value of CustomData_Optional, regardless of it having been set.

public inline const TMap< FString, FString > & GetCustomData() const ​

Gets the value of CustomData_Optional, regardless of it having been set.

public inline const TMap< FString, FString > & GetCustomData(const TMap< FString, FString > & DefaultValue) const ​

Gets the value of CustomData_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetCustomData(TMap< FString, FString > & OutValue) const ​

Fills OutValue with the value of CustomData_Optional and returns true if it has been set, otherwise returns false.

public inline TMap< FString, FString > * GetCustomDataOrNull() ​

Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.

public inline const TMap< FString, FString > * GetCustomDataOrNull() const ​

Returns a pointer to CustomData_Optional, if it has been set, otherwise returns nullptr.

public inline void SetCustomData(const TMap< FString, FString > & NewValue) ​

Sets the value of CustomData_Optional and also sets CustomData_IsSet to true.

public inline void SetCustomData(TMap< FString, FString > && NewValue) ​

Sets the value of CustomData_Optional and also sets CustomData_IsSet to true using move semantics.

public inline void ClearCustomData() ​

Clears the value of CustomData_Optional and sets CustomData_IsSet to false.

public inline bool IsCustomDataSet() const ​

Checks whether CustomData_Optional has been set.

public inline void SetCustomDataToNull() ​

Sets the value explicitly to be treated as null.

public inline bool IsCustomDataNull() const ​

Checks whether CustomData_Optional is set to null.

public inline FGuid & GetPlayerUuid() ​

Gets the value of PlayerUuid.

public inline const FGuid & GetPlayerUuid() const ​

Gets the value of PlayerUuid.

public inline void SetPlayerUuid(const FGuid & NewValue) ​

Sets the value of PlayerUuid.

public inline void SetPlayerUuid(FGuid && NewValue) ​

Sets the value of PlayerUuid using move semantics.