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RHAPI_AcknowledgeBackfillResponse

Summary​

MembersDescriptions
struct FRHAPI_AcknowledgeBackfillResponse

struct FRHAPI_AcknowledgeBackfillResponse ​

struct FRHAPI_AcknowledgeBackfillResponse
: public FRHAPI_Model

Summary​

MembersDescriptions
public TArray< FRHAPI_SessionPlayer>BackfilledPlayers_OptionalList of players that were backfilled. If empty, no players were backfilled.
public bool BackfilledPlayers_IsSettrue if BackfilledPlayers_Optional has been set to a value
public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue)Fills this object with data from the passed in JSON.
public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) constWrites the data from this object into the specified JSON Writer stream.
public inline TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers()Gets the value of BackfilledPlayers_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers() constGets the value of BackfilledPlayers_Optional, regardless of it having been set.
public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & DefaultValue) constGets the value of BackfilledPlayers_Optional, if it has been set, otherwise it returns DefaultValue.
public inline bool GetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > & OutValue) constFills OutValue with the value of BackfilledPlayers_Optional and returns true if it has been set, otherwise returns false.
public inline TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull()Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr.
public inline const TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull() constReturns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr.
public inline void SetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & NewValue)Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true.
public inline void SetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > && NewValue)Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true using move semantics.
public inline void ClearBackfilledPlayers()Clears the value of BackfilledPlayers_Optional and sets BackfilledPlayers_IsSet to false.
public inline bool IsBackfilledPlayersSet() constChecks whether BackfilledPlayers_Optional has been set.

Members​

public TArray< FRHAPI_SessionPlayer>BackfilledPlayers_Optional ​

List of players that were backfilled. If empty, no players were backfilled.

public bool BackfilledPlayers_IsSet ​

true if BackfilledPlayers_Optional has been set to a value

public virtual bool FromJson(const TSharedPtr< FJsonValue > & JsonValue) ​

Fills this object with data from the passed in JSON.

Parameters​

  • JsonValue Data from the API call.

Returns​

true if parsing of the JSON data was successful.

public virtual void WriteJson(TSharedRef< TJsonWriter<>> & Writer) const ​

Writes the data from this object into the specified JSON Writer stream.

Parameters​

  • Writer JSON Writer stream to push .

public inline TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers() ​

Gets the value of BackfilledPlayers_Optional, regardless of it having been set.

public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers() const ​

Gets the value of BackfilledPlayers_Optional, regardless of it having been set.

public inline const TArray< FRHAPI_SessionPlayer> &GetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & DefaultValue) const ​

Gets the value of BackfilledPlayers_Optional, if it has been set, otherwise it returns DefaultValue.

public inline bool GetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > & OutValue) const ​

Fills OutValue with the value of BackfilledPlayers_Optional and returns true if it has been set, otherwise returns false.

public inline TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull() ​

Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr.

public inline const TArray< FRHAPI_SessionPlayer> *GetBackfilledPlayersOrNull() const ​

Returns a pointer to BackfilledPlayers_Optional, if it has been set, otherwise returns nullptr.

public inline void SetBackfilledPlayers(const TArray< FRHAPI_SessionPlayer > & NewValue) ​

Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true.

public inline void SetBackfilledPlayers(TArray< FRHAPI_SessionPlayer > && NewValue) ​

Sets the value of BackfilledPlayers_Optional and also sets BackfilledPlayers_IsSet to true using move semantics.

public inline void ClearBackfilledPlayers() ​

Clears the value of BackfilledPlayers_Optional and sets BackfilledPlayers_IsSet to false.

public inline bool IsBackfilledPlayersSet() const ​

Checks whether BackfilledPlayers_Optional has been set.